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NPC Generator

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Advanced [show]


Ilde Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her black hair is unkempt and raggedy. She wears crescent spectacles with a black brim.

Personality: Ilde speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born in the west her family was never financially stable. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Ilde and her spouse have recently divorced.

Motivation: She doesn't get along with people that don't share her tastes; and she's repulsed by the pc

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Painter

Voice: Sighs a lot, exhausted

Attributes [hide]

Ilde Rubyeye, Female Dwarf Fighter 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 18 (+4)17 (+3) 14 (+2)14 (+2)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Gnome, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Curran Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a Stetson hat to cover his moderate length white hair. His eyes are a pleasant gray.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken as a slave by a traveling circus and forced to perform He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Joker. Flaws: Shy. Bonds: Rich, Slave. Occupation: Sellsword

Voice: Low and grunting

Attributes [hide]

Curran Honeypot, Male Halfling Expert 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 11 (+0)15 (+2) 14 (+2)9 (-1)
Skills Investigation +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Infernal
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 2000 cp.


Social Check DCs


Enialis Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a fancy tan suit. His white hair is knotted and matted. He has several tiny topaz earrings on each ear.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his mother out around the business and became quite the natural. He hasn't been sleeping well lately.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Rich, Job. Occupation: Spy

Voice: American accent

Attributes [hide]

Enialis Ethanasath, Male Elf Commoner 3
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)14 (+2) 15 (+2)11 (+0)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Auran, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Hobart Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'1", this man dresses in collared shirts and wears a proper scarf over his head. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Hobart was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: He's looking for his big break; and to prove his worth to the world

Ideals: Optimist. Flaws: Insane, Impulsive. Bonds: Poor, Adventurer. Occupation: Layabout

Voice: Soft and mumbly

Attributes [hide]

Hobart Greenleaf, Male Halfling Rogue 1
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)10 (+0) 10 (+0)13 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3

Possessions: 30 pp. 1 Masterwork Common Melee.


Social Check DCs


Mary Gracey, Female Half-Elf [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She carries a battered crossbow and tarnished shortspear as well. Sporting a black mohawk this woman's hair draws a lot of attention. Her green unseeing eyes seem to look past you.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She invites people to come help in her community garden.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. After a long history of fighting, Mary and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Gifted. Flaws: Disease, Antagonistic. Occupation: Dilettante

Voice: Dutch accent

Attributes [hide]

Mary Gracey, Female Half-Elf Expert 1
Medium (5'6") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills Arcana +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 130 gp.


Social Check DCs

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