Paggen Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a long, blue cloak. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a dagger on it. He keeps his white hair in a pixie cut. His eyes are likewise blue.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born into a rich family. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He left for the east, certain he would find work there.
Motivation: He loathes his own lifestyle; and money/treasure
Ideals: Passionate, Fighting. Flaws: Depressed. Bonds: Rich, Immigrant. Occupation: Server
Voice: German accent
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp. Brown-green garnet (160 gp). Deep green spinel (160 gp). Carnelian (50 gp).
Ishmoz Harlow, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears many layers of old clothing at all times. His red hair is cut short. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He speaks before he thinks and is too direct. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born to a poor family in the city he treasured whatever gifts he got. His father was very strict, and drilled into him lessons on being the perfect gentleman. He got away from his former life and has fallen to alcoholism.
Motivation: To prove his worth to the world; and nothing but the best is good enough for him
Ideals: Athletic, Impeccable. Flaws: Ugly, Addict, Impulsive. Bonds: Poor. Occupation: Painter
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 120 gp. Red-brown spinel (130 gp).
Ulla Offund, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman is wearing a long, blue cloak. Her white hair, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.
Personality: Ulla is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: A powerful wizard made her what she is. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She now owns her own business.
Motivation: Balancing her hectic life and new Tailor responsibilities is difficult.
Ideals: Extrovert. Bonds: Religious, Mentor, Job. Occupation: Tailor
Voice: Jittery and nervous
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 18 (+4) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Red spinel (90 gp). Red-brown spinel (90 gp). Pink pearl (90 gp). 1 Masterwork Common Melee.
Cressel Rage, Male Tiefling [Permalink]
Personal [hide]
Description: He usually wears his black robe and has his falchion always slung over his shoulder. He carries with him a set of falchions, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His brown hair is thinning but still full. His thin eyebrows rest above his beady black eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in the east to a Ruler, Cressel learned a great deal about his father's area of expertise. He worked as a nervous Ruler and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor.
Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Ruler
Voice: Pirate accent
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 1600 sp. Red spinel (60 gp). Obsidian (8 gp). Citrine (20 gp).
Dalgal Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a faded coat and loose pants complete with top hat. With bright brown hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: Dalgal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Around other people he will do his best to conceal his emotions and appear jolly.
History: Dalgal was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He tends to his Marshal job now, and dutifully fulfills any obligations he has.
Motivation: To prove his worth to the world; and doesn't want to be a marshal and was forced into it by his family
Ideals: Extrovert. Flaws: Shy, Impulsive. Bonds: Family, Job. Occupation: Marshal
Voice: Sore throat, cough
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: Just what you see.
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