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Advanced [show]


Finellen Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She is typically in her Sculptor uniform. Her attire stands in sharp contrast to her bow, which is beautifully polished and possesses an ornate carving of a card on it. Her tied-back hair is brown. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She dislikes all the random violence that takes place in the south. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: From birth she was tutored by a cruel and relentless mentor. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She's also a talented Shipwright, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Pacifist, Joker. Bonds: Job, Attractive, Mentor. Occupation: Sculptor

Voice: Speaks with lips pursed

Attributes [hide]

Finellen Bigtoe, Female Dwarf Ranger 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)12 (+1) 14 (+2)10 (+0)
Skills History +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 sp.


Social Check DCs


Stannor Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: 3'2" and lanky with angular features, he is an attractive figure. He wears a fancy white suit. His blonde hair, when down, is lengthy. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He speaks before he thinks and is too direct. He does not believe in violence as a means to an end. He is a dedicated Masseuse but believes his peers are too gung-ho.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Aristocrat school at a young age so that he could practice his arcane talents. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: His religion dominates his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Pacifist, Gifted. Flaws: Impulsive. Bonds: Attractive, Criminal record, Religious. Occupation: Masseuse

Voice: Speaks fast with a slight lisp

Attributes [hide]

Stannor Brightmoon, Male Halfling Aristocrat 1
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)17 (+3) 18 (+4)13 (+1)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 14
Languages Common, Halfling, Dwarven, Giant, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs


River Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who is well dressed, constantly wearing a pastel suit, tan shirt, and brown tie. Her yellow fur is singed and shortened. She has a tattooed face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To get a good night's sleep.

Flaws: Ugly, Antagonistic, Impulsive, Disease, Insomniac. Occupation: Carter

Voice: Scottish accent

Attributes [hide]

River Buttons, Female Tabaxi Druid 4
Medium (6'0") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 13 (+1)10 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: Just what you see.


Social Check DCs


Griselda Woodhouse, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is constantly adorned with expensive silk clothing, often dyed in bright violet and yellow, and wears rings and necklaces with large, colorful gems. Her tied-back hair is brown. She wears round tiny glasses practically rammed into her face.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Griselda is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She comes from a rich northern family. She moved out east to avoid the crime she committed. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to have a good time and be beloved; and she is a bit of a kleptomaniac

Ideals: Optimist. Flaws: Greedy. Bonds: Rich, Family, Criminal record, Adventurer. Occupation: Weaver

Voice: Pronounces O like U

Attributes [hide]

Griselda Woodhouse, Female Half-Elf Bard 2
Medium (5'7") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)12 (+1) 16 (+3)14 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 370 gp. Obsidian (12 gp). 1 Chain shirt.


Social Check DCs


Alice Acton, Female Human [Permalink]

Personal [hide]

Description: She wears a simple grey robe with blue stripes complete with hood. She is bristling with hidden weapons, mostly clubs and bows. Her golden hair is kept up in a ponytail inside a broad hat. Her amber eyes are passionate and lively.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Alice liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Being a Carpenter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has comitted a past crime that haunts her to this day; and she feels threatened by others

Flaws: Antagonistic, Fearful. Bonds: Criminal record, Military, Nature. Occupation: Carpenter

Voice: Pronounces difficult words wrong

Attributes [hide]

Alice Acton, Female Human Warrior 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Athletics +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4

Possessions: 30 gp. Coral (40 gp).


Social Check DCs

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