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Advanced [show]


Joser Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears red cloth garments or leather armor. His chestnut hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. As long as the job gets done he does not care how it got done.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and to end his boredom

Ideals: Professionalism. Flaws: Ugly, Mundane, Fearful. Bonds: Poor. Occupation: Engraver

Voice: Scratchy, weak

Attributes [hide]

Joser Underfoot, Male Halfling Barbarian 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)12 (+1) 16 (+3)13 (+1)
Skills Animal Handling +5, Arcana +3
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kipper Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. With a patchy chestnut beard and wild chestnut hair. His green unseeing eyes seem to look past you.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the north to a Map Maker, Kipper learned a great deal about his mother's area of expertise. He worked as a nervous Map Maker and found it very stressful. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Job, Adventurer, Family. Occupation: Map Maker

Voice: High pitched, excited

Attributes [hide]

Kipper Daergel, Male Gnome Druid 2
Small (3'7") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)8 (-1) 8 (-1)13 (+1)
Skills Nature +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Egelina Hadley, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She very much looks the part of a Bellfounder. Her hair is greying and her face has many wrinkles. She tend to wears goggles to shield her eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She also is a firm believer in the womanly ideal.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She ran away from her former home and has been making her living as a Bellfounder for the past few years.

Motivation: She is greedy; and money/treasure

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Job, Rich. Occupation: Bellfounder

Voice: Irish accent

Attributes [hide]

Egelina Hadley, Female Human Druid 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)11 (+0) 18 (+4)11 (+0)
Skills Arcana +2, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 2000 cp.


Social Check DCs


Thodris Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is constantly adorned with expensive silk clothing, often dyed in bright brown and red, and wears rings and necklaces with large, colorful gems. She is muscular with a powerful set of arms. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her green eyes lackadaisically let the world flow into them.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She can't help but pocket interesting objects she comes across

History: She was raised in a forest tribe. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now travels the world, in search of power and loot.

Motivation: She is terrified, and will act out of fear; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Fearful. Bonds: Rich, Criminal record, Nature, Adventurer. Occupation: Mercenary

Voice: Slurs words

Attributes [hide]

Thodris Dankil, Female Dwarf Ranger 1
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)15 (+2) 9 (-1)7 (-2)
Skills Sleight of Hand +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp. Red-brown spinel (100 gp).


Social Check DCs


Pyra Cheer, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 5'7" and is typically in her Layabout uniform. Her left leg appears badly burned and disfigured. Her silver hair has been sun bleached extensively. Her white eyes dart around the room hyper actively observing anyone and anything.

Personality: She dislikes all the random violence that takes place in the east. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Born in the east to a Layabout, Pyra learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Layabout. She now owns her own business.

Motivation: Expand her business; and to be a slave trader again

Ideals: Pacifist, Optimist. Bonds: Job, In love. Occupation: Layabout

Voice: German accent

Attributes [hide]

Pyra Cheer, Female Tiefling Monk 2
Medium (5'7") Tiefling, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Goblin, Druidic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 800 sp. 1 Average lock.


Social Check DCs

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