Flame Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'2". She usually wears her brown robe and has her shortspear always slung over her shoulder, and her gloved hand is found clutching a shortspear. Her fur is short and gray. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: A deeply religious woman she believes everything happens for a reason. The war was a terrible time for her, and Flame does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Flame was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She now spends her time doing works of charity.
Motivation: She has money and likes to spend it; and she has a rivalry with the church that dominates her actions
Ideals: Philantrophist. Flaws: Depressed. Bonds: Religious, Military, Rich. Occupation: Tanner
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Terran
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: 360 gp. 1 Masterwork Light wooden shield.
Alston Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: This man has a large blue mantle and cape that has been intricately interwoven into his black robe. He has a penchant for wearing a ring with an oversized opal on his right hand. He keeps his brown hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A deeply religious man he believes everything happens for a reason. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born the only child of a wealthy merchant. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now mingles about in high society.
Motivation: Retire the richest man in the north; and he is greedy
Ideals: Entrepeneur. Flaws: Insane, Impulsive. Bonds: Rich, Religious. Occupation: Actor
Voice: Old thin voice
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
Possessions: 7000 cp.
Alexandre Suithrasas, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 4'10". He is wearing a long, yellow cloak, and his gloved hand is found clutching a longbow. His auburn hair is braided into rings. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not trust anyone and sleeps with one eye open.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Alexandre liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Doesn't want to be a Glassblower and was forced into it by his family; and to unite with his sister
Ideals: Gifted. Flaws: Shy, Insomniac. Bonds: Attractive, Nature, Family. Occupation: Glassblower
Voice: Creaky witch voice
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 160 pp. 1 Simple lock.
Claira Amastacia, Female Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears blue painted combat armor at almost all times. She sports auburn long hair. Her eyes are blue and beady.
Personality: She can speak with the recently deceased. She enjoys reading and quiet.
History: Gifted from a young age, Claira studied abroad. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels kind of lost in life; and to share knowledge with the world
Ideals: Gifted, Logical. Flaws: Ugly, Disease. Occupation: Tanner
Voice: Sounds elderly
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 12 (+1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
Possessions: 40 pp. Cloth of gold vestments (70 gp).
Mishann Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears professional attire. She has a slight overbite and is overall scrawny. She has done her best to style her copper crest to look like a famous performer. She wears large thick round spectacles.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She plays an instrument quite well.
History: The child of northern immigrants she idolized her father. When money was particularly tight she was walking through alleys when she overheard a Assassin hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Mishann was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.
Motivation: Revenge; and a deep hatred of gnolls
Ideals: Artistic. Bonds: Attractive, Enemies, Immigrant, Poor. Occupation: Assassin
Voice: Slurs words
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
Possessions: 130 gp. Black pearl (300 gp). Brown-green garnet (150 gp). Alexandrite (300 gp).
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