Mordai Elusive, Male Tiefling [Permalink]
Personal [hide]
Description: This man dresses like a well dressed Weaver does. He is muscular with a powerful set of arms. His silver hair has been sun bleached extensively. His gold eyes peer out from beneath his top green hat.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a great chef.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His arcane abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Mordai was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: He wants revenge against dire rats; and wants to open a new tavern
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Religious, Enemies. Occupation: Weaver
Voice: Pirate accent
Attributes [hide]
Medium (6'4") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Marastyr Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her moppish silver hair is in a traditional bowl cut. Her eyes are likewise gray.
Personality: She is irascible and easily irritated. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Marastyr was raised in a hard working conservative environment. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has set out to sabotage the competition.
Motivation: She is unsatisfied with her job; and she's repulsed by the pc
Flaws: Antagonistic, Impulsive. Bonds: Job, Military. Occupation: Stableman
Voice: Old thin voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 160 pp.
Vepar Death, Female Tiefling [Permalink]
Personal [hide]
Description: She typically wears black cloth garments or leather armor, and carries glaives. Her brown hair is unkempt and raggedy. Her face is covered beneath a completely black helmet.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is harsh and unforgiving.
History: Born in a small village she learned the ways of the warrior from her mother. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Detective
Voice: Rolls R's
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Spear On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 4'8" and wears silk and lounges about seductively. Her right leg appears badly burned and disfigured. She wears her orange fur up. Her hazel eyes lackadaisically let the world flow into them.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Farmer
Voice: Slow speaker
Attributes [hide]
Medium (4'8") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 20 gp. Golden pearl (60 gp).
Decarabia Ignominy, Female Tiefling [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across her face, she wears an entirely black suit with brown socks and a vest with buckled shoes. Her black hair is heavily combed to the right. Her eyes are gold and catlike.
Personality: She likes to make people angry or surprised. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was raised in a plains tribe. Decarabia liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Balancing her hectic life and new Blacksmith responsibilities is difficult; and sabotage a competitor
Flaws: Antagonistic. Bonds: Rich, Nature, Criminal record, Job. Occupation: Blacksmith
Voice: Sounds elderly
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 3)
Armor Class 9
Hit Points 33 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Aquan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 13000 cp. Rock crystal (80 gp). 1 Silk rope.
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