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NPC Generator

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Advanced [show]


Spring Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He tends to wear a large pastel jacket. His fur is lavender and very short. He has hazel eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He got into the Bather business at a young age. There was a wharf not far from home where he often wandered off to fish. He has worked as a Bather like his father before him.

Motivation: To be a Animal Trainer again; and he wants to meet his childhood hero

Flaws: Insomniac. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Bather

Voice: Old Prospector

Attributes [hide]

Spring Mist, Male Tabaxi Warlock 1
Medium (5'1") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 400 sp.


Social Check DCs


Roger Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His moppish red hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Roger hails from a village terrorized by giants. He worked as a nervous Sculptor and found it very stressful. He has drifted from career to career and currently works as a Sculptor.

Motivation: Expand his business; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Job, Enemies. Occupation: Sculptor

Voice: Cold and demanding tone

Attributes [hide]

Roger Gracey, Male Human Barbarian 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 13 (+1)17 (+3)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 5000 cp. White pearl (100 gp).


Social Check DCs


Dee Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: A 3'1" western woman, she is well dressed, but even with her fine clothing she looks run-down. With bright chestnut hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is skeptical of what others tell her and is slow to trust.

History: She got into the Mercenary business at a young age. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dee took refuge in the ruined castle and found the beat up ceremonial dagger and armor she uses now. She inherited the family business which she has now maintained for 12 years.

Motivation: Balancing her hectic life and new Mercenary responsibilities is difficult.

Flaws: Mundane, Shy. Bonds: Job, Nature. Occupation: Mercenary

Voice: Shortens vowels

Attributes [hide]

Dee Underfoot, Female Halfling Commoner 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp. 1 Breastplate.


Social Check DCs


Iados Light, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear black tank tops with blue pants. He has done his best to style his brown hair to look like a famous performer. His eyes, though not visible through his cowl, are black.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is able to make almost anything out of random pieces of junk.

History: Born in the west his family was never financially stable. Brilliant and gifted he never wanted to apply himself. He then took over the family business and is one of the better Armorer for hire.

Motivation: He feels threatened by others; and he is unsatisfied with his job

Ideals: Philantrophist, Gifted. Flaws: Fearful. Bonds: Poor, Job. Occupation: Armorer

Voice: Relaxed voice

Attributes [hide]

Iados Light, Male Tiefling Bard 2
Medium (5'2") Tiefling, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)14 (+2) 15 (+2)15 (+2)
Skills Performance +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Celestial, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 400 gp. Chrysoberyl (50 gp). Freshwater pearl (7 gp). Tourmaline (50 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Zanna Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. Her brown hair is lengthy. She has hazel eyes.

Personality: She is extraordinarily eccentric. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: The child of a Detective, who enjoyed hunting, Zanna was taken on many hunting expeditions. From her teen years she was always beautiful and desirable, so people have always doted on her. She is untrained/undisciplined, which makes her dangerous.

Motivation: She wants revenge against orcs; and many orcs want her driven away

Flaws: Insane, Impulsive. Bonds: Attractive, Nature, Enemies. Occupation: Carpenter

Voice: Australian accent

Attributes [hide]

Zanna Wildwander, Female Gnome Aristocrat 1
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)14 (+2) 15 (+2)8 (-1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Giant, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp.


Social Check DCs

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