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Aym Justice, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her black hair is greasy and uncared for. Her face is covered beneath a completely black helmet.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born to loving parents in a slum to the south. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Regain custody of her son; and her relatives are trying to arrange a marriage

Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Family. Occupation: Bather

Voice: Scottish accent

Attributes [hide]

Aym Justice, Female Tiefling Warrior 2
Medium (5'2") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 10 (+0)18 (+4)
Skills Nature +2, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mogg Shelley, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears skinny pants and wears a white and red robe with the hood down, marred by teas. His red hair is lengthy and is close to two feet long. He has green eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born the only child of a wealthy merchant. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mogg grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mogg. Being a Dyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Joker, Entrepeneur. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Dyer

Voice: Raspy

Attributes [hide]

Mogg Shelley, Male Half-Orc Warlock 1
Medium (5'9") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)13 (+1) 18 (+4)8 (-1)
Skills Investigation +3, Survival +6
Senses Passive Perception 14
Languages Common, Orc, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 30 pp.


Social Check DCs


Dustin Raethran, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His moppish black hair is in a traditional bowl cut. He has violet eyes and a violet hat with a grey feather.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He believes the world needs to unite to get rid of orcs once and for all.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A deep hatred of orcs; and he is greedy

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Jeweler

Voice: Farmer accent

Attributes [hide]

Dustin Raethran, Male Half-Elf Fighter 4
Medium (4'9") Half-Elf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Nature +3, Stealth +2
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Sannl Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. Her golden hair is lengthy and is close to two feet long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Overbrimming with self-confidence, Sannl isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born blind and as such lacked many opportunities for work. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has built up a small fortune and can afford her own way.

Motivation: To be a Barkeep again; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Disease. Bonds: Rich, Slave, Mentor, Job. Occupation: Actor

Voice: Speaks with lips pursed

Attributes [hide]

Sannl Stoutale, Female Dwarf Aristocrat 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)11 (+0) 16 (+3)13 (+1)
Skills Athletics +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5

Possessions: 300 sp. Silver chalice with lapis lazuli gems (110 gp).


Social Check DCs


Quelenna Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She carries with her a set of longbows, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her hair is greying and her face has many wrinkles. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a font of random trivia from the lore and stories she has discovered

History: She is the product a well kept family trust fund and as such has never really known need. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She has money and likes to spend it.

Ideals: Fighting, Athletic, Logical. Bonds: Attractive, Rich. Occupation: Layabout

Voice: Spits and sputters

Attributes [hide]

Quelenna Aloro, Female Half-Elf Commoner 2
Medium (5'0") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 11 (+0)15 (+2)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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