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Advanced [show]


Qemuel Respect, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a green costume with the symbols of his god on his torso. His long red hair is drawn into a two foot long braid. His eyes are black and catlike.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a desert tribe. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Qemuel grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Qemuel. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Flaws: Impulsive. Bonds: Nature, Criminal record, Slave. Occupation: Dilettante

Voice: Raspy

Attributes [hide]

Qemuel Respect, Male Tiefling Commoner 3
Medium (5'6") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 10 (+0)15 (+2)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Thorin Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, grey, dusty cloak. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes dart from person to person.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thorin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and a deep hatred of gnolls

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Religious, Enemies, Military. Occupation: Sellsword

Voice: Voice breaks

Attributes [hide]

Thorin Holderhek, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 380 gp.


Social Check DCs


Tûgog Woods, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a white costume with the symbols of strength on his torso. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He wears his chestnut hair up in a very large beehive style do. His blue eyes peer out from beneath his deerstalker white hat.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Tûgog was born with his father's beautiful face. His family was turned out during the war. He and his family wandered west to less war torn lands. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To find somewhere to settle down; and he uses money and sex appeal to get what he needs

Flaws: Mundane, Secretive, PTSD. Bonds: Rich, Attractive. Occupation: Butcher

Voice: Creaky witch voice

Attributes [hide]

Tûgog Woods, Male Half-Orc Aristocrat 2
Medium (5'9") Half-Orc, Neutral Good (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)13 (+1) 11 (+0)9 (-1)
Skills Persuasion +1, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 110 gp.


Social Check DCs


Jasmine Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She typically wears a sleeveless long coat of deep red leather and dull blue iron scale mail. Her white hair is singed and shortened. She wears a mask on her face.

Personality: Jasmine is depressed about a lot of things. She tends to be a nihilist. When she's not drinking or sleeping the drinks off, she's doing writing.

History: From birth she was tutored by a cruel and relentless mentor. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels kind of lost in life.

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Mentor, Religious. Occupation: Bowyer

Voice: Hollow voice

Attributes [hide]

Jasmine Littlefoot, Female Halfling Bard 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)15 (+2) 14 (+2)16 (+3)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Infernal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 3000 cp. Sard (40 gp).


Social Check DCs


Cumpen Folkor, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is typically in her Apothecary uniform. She sports a flattop hair cut. She wears an eyepatch.

Personality: She is fixated on the number 74. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a minor phobia of water and hates getting wet.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor.

Flaws: Ugly, Insane, Fearful. Bonds: Job, Slave. Occupation: Apothecary

Voice: Excited and jittery

Attributes [hide]

Cumpen Folkor, Female Gnome Ranger 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Terran, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 120 gp. Amber (120 gp).


Social Check DCs

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