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NPC Generator

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Advanced [show]


Muggrish Sheldon, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is renowned for his bright black suits and hats. He has a white handlebar mustache and slicked back white hair. He is very pretty but has cold, dead eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is used to getting what he wants. In part because he is a meticulous planner.

History: A powerful necromancer made him what he is. He was an athlete and attended two major summer competitions. He never won. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: A deep hatred of brigands; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Professionalism. Bonds: Attractive, Mentor, Family, Enemies. Occupation: Fletcher

Voice: Scratchy, weak

Attributes [hide]

Muggrish Sheldon, Male Half-Orc Rogue 2
Medium (6'7") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Performance +3, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4

Possessions: 110 gp.


Social Check DCs


Torbera Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears just a grey suit. Her whole body is exceptionally muscular. Her moppish brown hair is in a traditional bowl cut. She has gleaming, smiling brown eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She is lazy and tries to find solutions quickly.

History: She comes from a rich western family. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Professionalism. Flaws: Lazy. Bonds: Immigrant, Rich, Criminal record. Occupation: Laborer

Voice: Soft and mumbly

Attributes [hide]

Torbera Torevir, Female Dwarf Bard 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)13 (+1) 11 (+0)14 (+2)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 110 gp.


Social Check DCs


Ronobe Glee, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who prefers to wear flannel, she is not a threatening figure. Her purple hair, when down, is lengthy. Her eyes are gold and beady.

Personality: Stoic and calm, she prefers to meditate than take action. She is obsessed with finding treasure.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She took every job she could get her hands on, but the opportunities for Tieflings in the west were limited. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has money and likes to spend it; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Rich, Immigrant. Occupation: Farmer

Voice: Posh accent

Attributes [hide]

Ronobe Glee, Female Tiefling Wizard 2
Medium (6'0") Tiefling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)12 (+1) 10 (+0)15 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 340 gp. A roughly beaten golden orb (150 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp).


Social Check DCs


Hubert Dukakis, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears an entirely violet suit with brown socks and a vest with buckled shoes. He has chestnut hair. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: The child of western immigrants he idolized his mother. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Immigrant. Occupation: Fisher

Voice: Relaxed voice

Attributes [hide]

Hubert Dukakis, Male Half-Elf Barbarian 4
Medium (5'5") Half-Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 47 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)15 (+2) 14 (+2)13 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Halfling, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Merihim Glory, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears bulky black painted plate armor, and sports empty pouches on his belt. His chestnut hair has been sun bleached extensively. His eyes are likewise gold.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a pair of adventurers, Merihim grew up listening to his mother's many stories. His family was turned out during the war. He and his family wandered north to less war torn lands. He has achieved small success as a Junk Dealer.

Motivation: Doesn't want to be a Junk Dealer and was forced into it by his family; and find a way to reverse the transformation of his sister

Ideals: Artistic. Flaws: PTSD. Bonds: Job, Adventurer, Family. Occupation: Junk Dealer

Voice: Dark and ominous

Attributes [hide]

Merihim Glory, Male Tiefling Druid 3
Medium (5'7") Tiefling, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)9 (-1) 12 (+1)19 (+4)
Skills Deception +6, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: Just what you see.


Social Check DCs

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