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Advanced [show]


Tricking Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a pastel coat. Her attire stands in sharp contrast to her sword, which is beautifully polished and possesses an ornate carving of a card on it. Her fur is short and yellow. She has a tattooed face.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Tricking grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC; and meet up once more with her childhood friend

Ideals: Artistic. Flaws: Fearful, Antagonistic. Bonds: Adventurer, Nature. Occupation: Baker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tricking Of Clay, Female Tabaxi Ranger 1
Medium (5'1") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)19 (+4) 8 (-1)17 (+3) 15 (+2)16 (+3)
Skills Religion +5, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Celestial, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Red spinel (120 gp).


Social Check DCs


Bhevek Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing colorful clothing, dressed as a Dilettante. His golden hair is smooth and relatively long. He wears an eyepatch.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is lazy and tries to find solutions quickly.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Bhevek took refuge in the old dungeon and found the beat up falchion and armor he uses now. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Revenge; and a deep hatred of goblins

Ideals: Athletic. Flaws: Ugly, Antagonistic, Lazy. Bonds: Nature, Enemies. Occupation: Dilettante

Voice: Hard of hearing, loud

Attributes [hide]

Bhevek Warmwater, Male Halfling Rogue 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp. Tiger eye turquoise (16 gp).


Social Check DCs


Mardnab Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: This dark-skinned female typically wears tan cloth garments or leather armor. She is tall, broad shouldered and powerfully built. She has wavy red hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: This woman loves dancing and to teach people dancing more than just about anything. Energy wise she seems alert and responsive.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. There was a wharf not far from home where she often wandered off to fish. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is not mentally stable, and does not behave rationally; and she is not mentally stable, and does not behave rationally

Ideals: Artistic, Professionalism. Flaws: Insane, Antagonistic. Bonds: Nature. Occupation: Glassblower

Voice: High pitched, excited

Attributes [hide]

Mardnab Pilwicken, Female Gnome Rogue 3
Small (3'2") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)14 (+2) 9 (-1)13 (+1)
Skills Intimidation +3, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20 pp. Rhodochrosite (16 gp).


Social Check DCs


Baggi Eastoft, Female Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she dresses well, typically a more casual-formal manner. Her auburn hair is drawn into a tight pony tail with a rose scrunchie. She has a tattooed face.

Personality: She will rave to anyone who will listen. She has a minor phobia of water and hates getting wet.

History: She was born on a small isolated farm. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.

Motivation: She is not mentally stable, and does not behave rationally; and she has passion for adventuring and risk

Flaws: Insane, Fearful. Bonds: Attractive, Nature, Adventurer. Occupation: Crown-heir

Voice: Smooth and feminine

Attributes [hide]

Baggi Eastoft, Female Half-Orc Cleric 2
Medium (5'10") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Jane Lindsey, Female Human [Permalink]

Personal [hide]

Description: She stands about 6'1" and wears a worn and beaten armor. Her left leg appears badly burned and disfigured. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her ears are large.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: Jane lived on a farm with her mother, near the main road leading to a nearby town. She has had some formal dancing training, and achieved minor success. She has been saving her money to try and buy her brother's freedom.

Motivation: Regain custody of her daughter; and to unite with her brother

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Sage

Voice: Loud with bravado

Attributes [hide]

Jane Lindsey, Female Human Warrior 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)11 (+0) 12 (+1)16 (+3)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 30 gp.


Social Check DCs

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