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NPC Generator

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Advanced [show]


Gnarsh Jacobs, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a Stetson hat to cover his moderate length black hair. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the south. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Nature, Immigrant, Adventurer. Occupation: Stableman

Voice: Breathy voice

Attributes [hide]

Gnarsh Jacobs, Male Half-Orc Barbarian 2
Medium (6'7") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)9 (-1) 16 (+3)10 (+0)
Skills Athletics +4, Nature +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +1

Possessions: 230 gp. Amber (50 gp).


Social Check DCs


Quick In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This eastern woman sports pastel clothing, slightly heavier than average wear. Her clothes are grease stained in places. Her long brown fur is drawn into a two foot long braid. She has a dull look in her copper eyes.

Personality: She has a massive crush on the younger sibling of the Miner who has hired her part-time. She is afraid of women and trembles around them

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She took every job she could get her hands on, but the opportunities for Tabaxis in the east were limited. She has gone from town to town working and never settling down anywhere, but has fallen for a local Shipwright. She hasn't told them the truth, but wants to settle down with them.

Motivation: She is compelled to act according to her religious beliefs.

Flaws: Shy. Bonds: Poor, Immigrant, Has a crush, Religious. Occupation: Miner

Voice: Farmer accent

Attributes [hide]

Quick In the Wind, Female Tabaxi Wizard 4
Medium (4'10") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)12 (+1) 13 (+1)17 (+3)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 15000 cp. 1 Minor magic item.


Social Check DCs


Traulam Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears very tight pants and wife beaters, though occasionally she sports a blue coat. With bright chestnut hair. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Traulam took refuge in the old dungeon and found the beat up shield and armor she uses now. She has recently gotten a pet goose that steals things from people.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Flaws: Insane. Bonds: Enemies, Criminal record, Rich, Nature. Occupation: Masseuse

Voice: Relaxed voice

Attributes [hide]

Traulam Sylvaranth, Female Elf Cleric 1
Medium (5'3") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)14 (+2) 10 (+0)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Celestial, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 sp.


Social Check DCs


Mijira Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged woman wears an entirely black suit with white socks and a vest with buckled shoes and is in decent physical shape. Her blue crest is lengthy and is close to two feet long. She has a tattooed face.

Personality: She is mildly Dragonborn supremacist, though she does not identify as such. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She served in the navy to pay for her family's outstanding loans. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She's looking for her big break; and seeks redemption

Ideals: Persistence. Flaws: Racist. Bonds: Criminal record, Military, Adventurer. Occupation: Glassblower

Voice: Speaks in third person

Attributes [hide]

Mijira Akambherylliax, Female Dragonborn Cleric 1
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)17 (+3) 13 (+1)15 (+2)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Infernal, Undercommon, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 20 gp.


Social Check DCs


Qemuel Secret, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair, while still mostly dark red, has prominent grey streaks. His black eyes peer out from beneath his wide-brimmed green hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not believe in violence as a means to an end. He is a dedicated Herbalist but believes his peers are too gung-ho.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and to find somewhere to settle down

Ideals: Fighting, Athletic, Pacifist. Flaws: Disease. Bonds: Military. Occupation: Herbalist

Voice: Middle-eastern accent

Attributes [hide]

Qemuel Secret, Male Tiefling Adept 2
Medium (5'1") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)11 (+0) 16 (+3)19 (+4)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 330 gp.


Social Check DCs

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