Conrad Staurheim, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears a grey tunic with brown highlights, and long white pants that bunch up around his shoes, marred by teas. With bright golden hair and a scraggly beard. He has amber eyes and a grey hat with a brown feather.
Personality: He can speak with the recently deceased. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he has money and likes to spend it
Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Spice Merchant
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp. 1 Banded mail.
Rangrim Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his sword. He is portly but not overly obese. His golden hair is kept up in a ponytail inside a broad hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is a Ploughman first and foremost. He believes firmly that knowledge should be universal. Around other people he will do his best to conceal his emotions and appear jolly.
History: Rangrim was born with his father's beautiful face. His first spouse was a Mercenary, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has achieved small success as a Ploughman.
Motivation: To reunite with his absent father; and an old rival family wants him found
Flaws: Shy. Bonds: Job, Attractive, Family. Occupation: Ploughman
Voice: Slow speaker
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1100 sp. 1 Chain shirt.
Geoffrey Shirley, Male Human [Permalink]
Personal [hide]
Description: He wears a grey shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His hair is long and auburn with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born at the edge of vast mountains. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Disciplined, Joker. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Body Guard
Voice: Australian accent
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 60 gp. 1 Masterwork Common Melee.
Leshanna Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her black hair is cut short. Her eyes are likewise gray.
Personality: Abrasive and pushy, she has a hard time making friends. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Leshanna was raised in a hard working conservative environment. Her father was a mechanic, and taught her how to fix just about anything. She has set out to sabotage the competition.
Motivation: Wants to work out more often.
Ideals: Athletic, Persistence. Flaws: Antagonistic, Impulsive. Bonds: Rich, Job. Occupation: Brewer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Surina Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'7". She wears green leather gloves, a green jacket, and tight pants, and her gloved hand is found clutching a morningstar. Her deerstalker hat is riddled with cuts and holes. This gold eyed southerner is not easily forgotten.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She plays an instrument quite well.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Surina and her spouse have recently divorced.
Motivation: She is greedy; and she's repulsed by the pc
Ideals: Artistic. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Navigator
Voice: Speaks in third person
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 130 gp.
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Their contribution stands as a beacon of hope for all adventurers!
