Ahvain Madden, Male Half-Elf [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears bulky yellow painted plate armor. His golden hair is greasy and uncared for. His eyes are violet and catlike.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Gifted from a young age, Ahvain studied abroad. He dropped out of school to support his sick father, and resented it. Due to his spouse's obsession with being a Laborer they were divorced and he won custody of their son. He worked as a Architect, and he later adopted a second son.
Motivation: Wants to raise his children well; and to unite with his sister
Ideals: Gifted, Logical. Flaws: Ugly, Forgetful. Bonds: Family. Occupation: Architect
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Brass mug with jade inlays (600 gp). Fire opal pendant on a fine gold chain (600 gp). 1 Breastplate.
Salanop Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: This southern woman sports tan clothing, slightly heavier than average wear. Her clothes are grease stained in places. She has no hair. Her fierce violet eyes like to dwell on things.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She plays an instrument quite well.
History: The child of southern immigrants she idolized her father. Salanop was born on a far southern island where she grew up under the tutelage of her father, an expert Herbalist. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and several ex partners dislike her way of doing things and want revenge
Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Herbalist
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 20 gp. 4 Tanglefoot bags.
Arava Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'4", this woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her gold crest is drawn into a tight pony tail with a card scrunchie. She wears crescent spectacles with a black brim.
Personality: This woman loves singing and to teach people singing more than just about anything. She cannot resist a sob story and will often dote over anyone who has one.
History: When she was but 5 years old her parents immigrated from the north. Arava was born on a far northern island where she grew up under the tutelage of her mother, an expert Actor. She then took over the family business and is one of the better Actor for hire.
Motivation: To get a good night's sleep; and wants to open a new tavern
Ideals: Artistic, Philantrophist. Flaws: Insomniac. Bonds: Immigrant, Job. Occupation: Actor
Voice: Switch between two voices
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 17 (+3) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 sp.
Raam Horror, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear green clothing when he does not wear armor. He has wavy brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in the north to a Priest, Raam learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 13 years.
Motivation: Wants to open a new tavern; and to clean up the streets
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Job, Guardian. Occupation: Priest
Voice: Low range voice
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Melech Cryptic, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man is typically in his Assassin uniform and is in decent physical shape. His white hair is braided into rings. He has silver eyes and a black hat with a brown feather.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Expand his business.
Flaws: Antagonistic, Impulsive. Bonds: Job, Rich, Religious. Occupation: Assassin
Voice: Breathy voice
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 20 gp. Chrysoberyl (100 gp).
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