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NPC Generator

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Advanced [show]


Pennie Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 3'1" and is a bit bulky. She is very muscular particularly in the legs. She is well dressed, constantly wearing a red suit, brown shirt, and black tie. Her hair is cut close to her head. She has several tiny topaz earrings on each ear.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She plays an instrument quite well.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She uses money and sex appeal to get what she needs; and she has money and likes to spend it

Ideals: Artistic. Flaws: Disease, Insomniac. Bonds: Rich, Attractive. Occupation: Barber

Voice: Forgets to breathe while speaking

Attributes [hide]

Pennie Kettlewhistle, Female Halfling Wizard 1
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 16 (+3)17 (+3) 12 (+1)14 (+2)
Skills Athletics +5, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Orc, Aquan, Goblin
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 110 gp. Red spinel (40 gp).


Social Check DCs


Warryn Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and sports empty pouches on his belt. His white hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are amber.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Warryn lived on a farm with his father, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Regain custody of his daughter.

Ideals: Entrepeneur. Flaws: Shy, Forgetful. Bonds: Rich, Family. Occupation: Apothecary

Voice: Low range voice

Attributes [hide]

Warryn Glittergem, Male Gnome Warrior 3
Small (3'3") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)13 (+1) 15 (+2)11 (+0)
Skills Athletics +0, Nature +3
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. Solid gold idol (800 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Anselm Lancaster, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He is generally well dressed albeit a few years behind the times. His hair is long and white with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He invites people to come help in his community garden.

History: He was born in the east, but his parents moved at a very young age to the west. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in greataxe use. Days after completing his studies, news broke out that his hometown was attacked by illithids. Anselm was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He wants revenge against illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Philantrophist, Fighting. Bonds: Attractive, Enemies, Immigrant. Occupation: Crown-heir

Voice: Indian accent

Attributes [hide]

Anselm Lancaster, Male Human Rogue 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)12 (+1) 13 (+1)16 (+3)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 600 sp.


Social Check DCs


Cask Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears a fine chain shirt which she covers with pastel colored cloaks and clothing. She wears her cinnamon fur up. Her yellow eyes dart from person to person.

Personality: While she acts the brute, she is far gentler than she would appear. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born to a pair of big game hunters, but was frequently ill as a child. In her youth she was a Bounty Hunter, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cask fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Fighting. Flaws: Disease, PTSD. Bonds: Criminal record. Occupation: Locksmith

Voice: Timid voice

Attributes [hide]

Cask Of Clay, Female Tabaxi Ranger 3
Medium (5'9") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)18 (+4) 14 (+2)15 (+2)
Skills Athletics +1, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Druidic, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2200 sp.


Social Check DCs


Thomas Morris, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is generally well dressed albeit a few years behind the times. He has dyed his greying silver hair a little too much giving a sharp silver color. He wears round tiny glasses practically rammed into his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a Carter, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Passionate, Optimist. Bonds: Attractive, In love, Poor. Occupation: Blacksmith

Voice: Excited and jittery

Attributes [hide]

Thomas Morris, Male Half-Elf Rogue 5
Medium (5'3") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)17 (+3) 14 (+2)15 (+2)
Skills Investigation +6, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Dwarven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. Rose (80 gp). Red garnet (110 gp).


Social Check DCs

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