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NPC Generator

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Advanced [show]


Simon Sharps, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, but even with his fine clothing he looks run-down. He sports a flattop hair cut. His eyes are violet and he is always smoking a pipe.

Personality: Eccentric and domineering, Simon will drive conversation. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Simon grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and he wants to meet his childhood hero

Ideals: Extrovert. Flaws: Fearful. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Barkeep

Voice: Loud with bravado

Attributes [hide]

Simon Sharps, Male Human Bard 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 100 gp. Star rose quartz (70 gp).


Social Check DCs


Meriele Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: A 4'11" eastern woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her chestnut hair is heavily combed to the left. She wears a mask on her face.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She works hard and plays hard.

History: She was born in the east. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She feels that her past leaves her morally obligated to help; and money/treasure

Flaws: Antagonistic, Hedonist. Bonds: Immigrant, Rich, Criminal record. Occupation: Knight

Voice: Pronounces O like U

Attributes [hide]

Meriele Mellerelel, Female Elf Warlock 3
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)16 (+3) 9 (-1)18 (+4)
Skills Athletics +1, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Halfling, Undercommon, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 3 Alchemist’s fire.


Social Check DCs


Eleanor Marleigh, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman does not wear sleeves and tends to eschew shirts when she can avoid it. She has golden hair. Her ears are large.

Personality: While she acts the brute, she is far gentler than she would appear. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Her mother raised her in a mountain cabin. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of her brother; and to unite with her brother

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Family, Nature. Occupation: Interpreter

Voice: Tuts and clicks tongue

Attributes [hide]

Eleanor Marleigh, Female Human Fighter 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)13 (+1) 10 (+0)18 (+4)
Skills Investigation +3, Persuasion +6
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 40 gp.


Social Check DCs


Nelkin Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He is renowned for his bright red suits and hats. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his silver hair to look like a famous performer. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the west his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nelkin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Attractive, Poor. Occupation: Sellsword

Voice: Spits words with contempt

Attributes [hide]

Nelkin Goldfound, Male Halfling Druid 1
Small (3'4") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)16 (+3) 9 (-1)13 (+1)
Skills Athletics +1, Insight +1
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Ignan, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Golm Davenport, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man does not wear sleeves and tends to eschew shirts when he can avoid it. His clothes are grease stained in places. His hair is always cut to a buzz. His eyes are gray and beady.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the south. A few years later when the east was not economically sound they moved to his current location. After a long history of fighting, Golm and his spouse have recently divorced.

Motivation: He feels threatened by others; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Immigrant. Occupation: Spy

Voice: Jittery and nervous

Attributes [hide]

Golm Davenport, Male Half-Orc Fighter 2
Medium (6'5") Half-Orc, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)10 (+0) 16 (+3)7 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 390 gp. Red garnet (70 gp). Freshwater pearl (10 gp). 1 Climber’s kit.


Social Check DCs

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