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Advanced [show]


Gimble Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. His chestnut hair is matted, messy, and big. His eyes are blue and he is always smoking a pipe.

Personality: Gimble hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Entrepeneur, Artistic, Logical. Flaws: Ugly, Mundane. Occupation: Slave Trader

Voice: Nasally tone

Attributes [hide]

Gimble Miggledy, Male Gnome Aristocrat 1
Small (3'8") Gnome, Neutral Good (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 17 (+3)11 (+0) 17 (+3)12 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp. Amethyst (80 gp). 1 Bullseye lantern.


Social Check DCs


Justin Beitz, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and dresses in grey turtlenecks beneath a black coat with blue slacks. His right leg appears badly burned and disfigured. His chestnut hair is slicked back into a classic pompadour. His eyes are likewise violet.

Personality: He snorts whenever he laughs or is feeling confident. He is a great chef.

History: Justin hails from a village terrorized by drow. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he feels kind of lost in life

Ideals: Gifted. Flaws: Depressed. Bonds: Enemies, Mentor. Occupation: Healer

Voice: Pronounces difficult words wrong

Attributes [hide]

Justin Beitz, Male Human Rogue 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)16 (+3) 10 (+0)13 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Aquan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 20 pp. 1 Simple lock.


Social Check DCs


Shax Bright, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her greatsword with her veritable burlap sack of a shirt, and carries greatswords. Her brown hair is long and unkept. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Shax wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born in a small village she learned the ways of the warrior from her father. She went to a religious school and was inspired by the priests there in charitable deeds. She hasn't been sleeping well lately.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Disciplined. Flaws: Ugly, Insomniac. Bonds: Religious. Occupation: Servant

Voice: Spanish accent

Attributes [hide]

Shax Bright, Female Tiefling Druid 1
Medium (5'0") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)14 (+2) 17 (+3)12 (+1)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 13
Languages Common, Goblin, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: Bloodstone (50 gp).


Social Check DCs


Eran Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: This dark-skinned female wears many layers of old clothing at all times. She is tall, broad shouldered and powerfully built. Her hair is short and auburn. Her eyes, though not visible through her cowl, are brown.

Personality: Cocky and sure of herself, she believes she is the best Blacksmith born in the past three hundred years. She is obsessed with her god.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Eran grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Eran. She became a Blacksmith soon after.

Motivation: She has decided she is irredeemable.

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Religious, Criminal record. Occupation: Blacksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Eran Hogcollar, Female Halfling Ranger 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)17 (+3) 15 (+2)12 (+1)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Aquan, Infernal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 gp.


Social Check DCs


William Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and has a large yellow mantle and cape that has been intricately interwoven into his blue robe. His skin is also unnaturally pale. He wears his brown hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He married young, but lost his spouse to giants. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and many giants want him driven away

Flaws: Ugly, Insane, Depressed. Bonds: Enemies, Religious. Occupation: Seamstress

Voice: Uses sign language

Attributes [hide]

William Gentry, Male Half-Elf Warlock 1
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)14 (+2) 16 (+3)11 (+0)
Skills Deception +2, Nature +4
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Celestial
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 100 gp.


Social Check DCs

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