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Advanced [show]


Smoking Running, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'2" and muscular, this western man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has no fur. His yellow eyes dart from person to person to random spaces in the air.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a very good compulsive liar and kleptomaniac.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His religion dominates his actions; and a rival would like him out of the picture

Ideals: Athletic. Flaws: Ugly, Sensitive. Bonds: Criminal record, Religious, Enemies. Occupation: Stableman

Voice: pre-pubescent

Attributes [hide]

Smoking Running, Male Tabaxi Cleric 2
Medium (5'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)17 (+3) 18 (+4)17 (+3)
Skills Insight +6, Persuasion +5
Senses Passive Perception 14
Languages Common, Sylvan, Halfling, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 130 gp. Lapis lazuli (4 gp).


Social Check DCs


Mardnab Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: She wears blue painted combat armor at almost all times. She has relatively light skin and is very physically imposing due to her abundance of muscles. She sports a flattop hair cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Sold as a small child to a wizard, Mardnab was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: A need for knowledge about a nearby landmark; and she has a rivalry with the church that dominates her actions

Flaws: Antagonistic. Bonds: Adventurer, Mentor, Religious. Occupation: Soapmaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mardnab Fapplestamp, Female Gnome Monk 1
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)11 (+0) 8 (-1)15 (+2)
Skills Animal Handling +1, Deception +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp. 1 Chain shirt.


Social Check DCs


Dayereth Galanodel, Male Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a blue shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His golden hair is matted, messy, and big. His green eyes are passionate and lively.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is skeptical of what others tell him and is slow to trust.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is content

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Mundane, Shy. Occupation: Scribe

Voice: Low rumbling, strings words together

Attributes [hide]

Dayereth Galanodel, Male Elf Adept 1
Medium (5'1") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)10 (+0) 13 (+1)14 (+2)
Skills Nature +2, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 110 gp. 1 Crowbar.


Social Check DCs


Drogo Byron, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally shirtless and showing off his tattooed chest. His black hair is cut jaggedly and amateurishly. His blue eyes lackadaisically let the world flow into them.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he wants to meet his childhood hero

Ideals: Athletic, Optimist. Flaws: Disease, Insane. Bonds: Rich, Adventurer. Occupation: Barrister

Voice: French accent

Attributes [hide]

Drogo Byron, Male Human Rogue 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp.


Social Check DCs


Creega Gentry, Female Half-Orc [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her attire stands in sharp contrast to her axe, which is beautifully polished and possesses an ornate carving of a cross on it. Her brown hair is lengthy and is close to two feet long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Confrontational and typically high on some drug or another. She also has developed a complete distrust of the Fletcher profession.

History: She was raised by priests from a young age. Like her mother and her brother before her, after school she went straight into learning to become a Barkeep. She has worked as a Barkeep like her mother before her.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Flaws: Addict. Bonds: Attractive, Job, Religious, Mentor. Occupation: Barkeep

Voice: Middle-eastern accent

Attributes [hide]

Creega Gentry, Female Half-Orc Sorcerer 2
Medium (6'2") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)8 (-1) 11 (+0)8 (-1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. 1 Darkwood Shield.


Social Check DCs

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