Myathethil Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a tan armored body suit, with a simple blue line shooting up and back down. Her hair is always cut to a buzz. Her face is covered beneath a completely black helmet.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born to a pair of adventurers, Myathethil grew up listening to her mother's many stories. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature warhammer.
Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Bonds: Attractive, Rich, Adventurer, Debt. Occupation: Knight
Voice: Booming voice
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 5000 cp.
Adrik Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: 4'3" and muscular, this western man wears a brown vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has no hair. His eyes are violet and beady.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He works hard and plays hard.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Adrik grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Adrik. He has recently gotten a pet goose that steals things from people.
Motivation: He has decided he is irredeemable; and a rival would like him out of the picture
Ideals: Athletic. Flaws: Ugly, Selfish, Hedonist. Bonds: Criminal record. Occupation: Engraver
Voice: Raspy
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 26 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 120 pp. Tourmaline (70 gp).
Vicky Huckabee, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair, while still mostly golden, has prominent grey streaks. Her violet eyes are passionate and lively.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Flattery will make her almost putty in your hands.
History: From birth she was tutored by a cruel and relentless mentor. When money was particularly tight she was walking through alleys when she overheard a Bellfounder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Ugly, Selfish. Bonds: Poor, Mentor. Occupation: Bellfounder
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Auran, Orc, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 4000 cp.
Emerald Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown tunic with white highlights, and long green pants that bunch up around her shoes. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a deerstalker hat to hide her balding. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She enjoys reading and quiet.
History: From birth she was tutored by a cruel and relentless mentor. She was taken from her home at a very young age. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is currently in port desperately looking for someone to get her out; and to share knowledge with the world
Ideals: Logical. Flaws: Terse. Bonds: Attractive, Mentor, Slave. Occupation: Mayor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 38 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 15 (+2) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Sylvan, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp.
Malmûg Brent, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He is portly but not overly obese. He sports a flattop hair cut. His green eyes peer out from beneath his Stetson black hat.
Personality: He has always had a great fascination with Halfling culture. He also hits on women, regardless of circumstances.
History: Born in a small village he learned the ways of the warrior from his father. A freak accident while working with his Guard father left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants a kiss.
Ideals: Fighting. Flaws: Ugly, Racist, Disease. Bonds: Has a crush. Occupation: Fletcher
Voice: Speaks with a cold
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 16 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Druidic, Halfling, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Chain shirt.
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