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NPC Generator

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Advanced [show]


Lilith Anarchy, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her chestnut hair is still thick. Her eyes are red and beady.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Lilith was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions; and to clean up the streets

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Mayor

Voice: Low rumbling, strings words together

Attributes [hide]

Lilith Anarchy, Female Tiefling Adept 3
Medium (6'4") Tiefling, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)14 (+2) 11 (+0)15 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 10
Languages Common, Aquan, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 60 pp.


Social Check DCs


Havilar Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she wears a black costume with the symbols of luck on her torso. She wears a colorful flower in her white crest. Her gold eyes lackadaisically let the world flow into them.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Flattery will make her almost putty in your hands.

History: Born in the south to a Painter, Havilar learned a great deal about her mother's area of expertise. When Havilar reached her early adolescence her Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She became a Painter soon after.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Flaws: Selfish. Bonds: Attractive, Job, Military. Occupation: Painter

Voice: Whispers

Attributes [hide]

Havilar Imbixtellrhyst, Female Dragonborn Aristocrat 1
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)10 (+0) 11 (+0)14 (+2)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 140 gp.


Social Check DCs


Zogdûsh Skelton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is smooth and relatively long. He wears an eyepatch.

Personality: Zogdûsh speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Zogdûsh took refuge in the ruined castle and found the beat up hand crossbow and armor he uses now. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Slave, Nature. Occupation: Guard

Voice: Smoker's lung

Attributes [hide]

Zogdûsh Skelton, Male Half-Orc Ranger 1
Medium (6'5") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 16 (+3)13 (+1) 13 (+1)12 (+1)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Ranala Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'3" and is a bit bulky. She is very muscular particularly in the legs. She tends to wear a large tan jacket. Her auburn hair is long and unkept. Her blue eyes peer out from beneath her feathered tan hat.

Personality: She is a Shoemaker first and foremost. She believes firmly that knowledge should be universal. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is wracked by social anxiety; and money/treasure

Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Job, Rich. Occupation: Shoemaker

Voice: Hissing voice

Attributes [hide]

Ranala Nopenstallen, Female Gnome Druid 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +2, History +4
Senses Passive Perception 10
Languages Common, Gnome, Auran, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 gp.


Social Check DCs


Ermina Wallace, Female Human [Permalink]

Personal [hide]

Description: This woman is wearing colorful clothing, dressed as a Junk Dealer. She is muscular with a powerful set of arms. Her brown hair is cut short with large spiked bangs in the front. She has green eyes and a grey hat with a blue feather.

Personality: She is fixated on the number 85. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born on a small isolated farm. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She is untrained/undisciplined, which makes her dangerous.

Motivation: Balancing her hectic life and new Junk Dealer responsibilities is difficult; and further expansion of business

Ideals: Logical. Flaws: Insane. Bonds: Nature, Criminal record, Job. Occupation: Junk Dealer

Voice: Mousy voice

Attributes [hide]

Ermina Wallace, Female Human Druid 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)16 (+3) 18 (+4)15 (+2)
Skills Medicine +6, Nature +5
Senses Passive Perception 14
Languages Common, Celestial, Infernal, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 160 gp. 3 Acid flasks.


Social Check DCs

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