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Advanced [show]


Silaqui Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears silk and lounges about seductively. Her moppish blonde hair is in a traditional bowl cut. Her face is covered beneath a completely black helmet.

Personality: She acts crazy and hedonistic. She does not believe in violence as a means to an end. She is a dedicated Jeweler but believes her peers are too gung-ho.

History: Born to a Blacksmith, her mother struggled to pay the bills. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Sabotage a competitor; and sabotage a competitor

Ideals: Pacifist. Flaws: Hedonist. Bonds: Attractive, Poor. Occupation: Jeweler

Voice: French accent

Attributes [hide]

Silaqui Ofandrus, Female Elf Aristocrat 3
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)16 (+3) 14 (+2)15 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Terran, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2700 sp. Deep green spinel (130 gp). Red-brown spinel (130 gp).


Social Check DCs


Arumawann Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down, and sports empty pouches on his belt. His white hair, when down, is lengthy. He is baby faced.

Personality: He has a massive crush on the younger sibling of the Bellfounder who has hired him part-time. He pushes his goals aggressively. He is also a coward if confronted.

History: Arumawann hails from a village terrorized by goblins. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently he has begun working with bootleggers and crooks.

Motivation: He is wracked by social anxiety.

Flaws: Fearful. Bonds: Has a crush, Enemies, Criminal record. Occupation: Bellfounder

Voice: Sleepy voice

Attributes [hide]

Arumawann Ironhide, Male Gnome Commoner 3
Small (3'6") Gnome, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 18 (+4)13 (+1) 12 (+1)11 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1500 sp.


Social Check DCs


Rimple Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears skinny pants and wears a tan and blue robe with the hood down and is in decent physical shape. His black hair is smooth and relatively long. He has a tattooed face.

Personality: He never swears and excessively uses polite adverbs when speaking. Flattery will make him almost putty in your hands.

History: When he was but 5 years old his parents immigrated from the south. A few years later when the east was not economically sound they moved to his current location. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Selfish, Secretive. Bonds: Immigrant, Job. Occupation: Shepherd

Voice: Breathy voice

Attributes [hide]

Rimple Albaratie, Male Gnome Bard 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)15 (+2) 11 (+0)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome, Elven, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: Just what you see.


Social Check DCs


John Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep yellow leather and dull green iron scale mail. He has a slight overbite and is overall scrawny. His blonde hair is drawn into a tight pony tail with a card scrunchie. He has brown eyes and a yellow hat with a green feather.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Map Maker arts, while his mother instructed him in etiquette, music and courtly manner. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Philantrophist. Flaws: Fearful. Bonds: Enemies, Rich, Criminal record. Occupation: Map Maker

Voice: Creaky witch voice

Attributes [hide]

John Nailo, Male Half-Elf Aristocrat 4
Medium (5'3") Half-Elf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)12 (+1) 15 (+2)11 (+0)
Skills Athletics +6, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 200 gp. Moss agate (5 gp). Golden yellow topaz (900 gp). Eye agate (5 gp). Peridot (30 gp).


Social Check DCs


Kilvar Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a grey coat over a blue low-cut shirt, and a top hat upon his head. He has styled his chestnut hair well, parting it to the left. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist. Flaws: Addict, Shy. Bonds: Poor, In love. Occupation: Painter

Voice: Stutters

Attributes [hide]

Kilvar Goldfinder, Male Dwarf Cleric 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)17 (+3) 14 (+2)11 (+0)
Skills History +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Ignan, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Smoky quartz (40 gp). 1 Superior lock.


Social Check DCs

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