Oriff Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'10" and wears many layers of old clothing at all times. Her tied-back hair is auburn. She wears large thick round spectacles.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is obsessed with finding treasure.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Oriff abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She's also a talented Cartwright, but doesn't like to broadcast it.
Motivation: She has decided she is irredeemable; and wants to open a new tavern
Flaws: Ugly. Bonds: Poor, Adventurer, Military, Job, Criminal record. Occupation: Fisher
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Goblin, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. Moss agate (16 gp). 1 Hourglass.
Mary Middleton, Female Human [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her auburn hair is smooth and relatively long. Her brown eyes peer out from beneath her broad grey hat.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has a minor phobia of water and hates getting wet.
History: She was born into a rich family. A gypsy cursed her at a young age, leading to her ugly appearance. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature nunchaku.
Motivation: Seeks redemption; and she is wracked by social anxiety
Flaws: Ugly, Fearful. Bonds: Nature, Rich, Adventurer, Criminal record. Occupation: Servant
Voice: High pitched and raspy
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Elven, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Phelaia Serenity, Female Tiefling [Permalink]
Personal [hide]
Description: A 5'3" western woman, she is well dressed, but even with her fine clothing she looks run-down. She keeps her silver hair in a flapper bob. Her gold eyes have a joyful gleam in them most of the time.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born in the west to a Bricklayer, Phelaia learned a great deal about her mother's area of expertise. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She ran away from her former home and has been making her living as a Bricklayer for the past few years.
Motivation: She feels threatened by others; and to be a shepherd again
Ideals: Joker, Entrepeneur. Flaws: Fearful. Bonds: Job, Family. Occupation: Bricklayer
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 21 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Druidic, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 260 gp.
Emma Hornsby, Female Human [Permalink]
Personal [hide]
Description: A 4'11" eastern woman, she wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her blonde hair is styled in orderly dreadlocks. She is baby faced.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born in the east to a Apothecary, Emma learned a great deal about her father's area of expertise. She married young, but lost her spouse to goblins. Days after completing her studies, news broke out that her hometown was attacked by goblins. Emma was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: She wants revenge against goblins; and regain custody of her daughter
Flaws: Depressed. Bonds: Job, Family, Enemies. Occupation: Apothecary
Voice: Russian accent
Attributes [hide]
Medium (4'11") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. Rose (30 gp).
Ghesh Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is dressed in an above average manner. His gold crest is lengthy. He wears a mask on his face.
Personality: He has always had a great fascination with Tiefling culture. He plays an instrument quite well.
History: He was born at the edge of vast plains. Brilliant and gifted he never wanted to apply himself. He has never given up on his dancing dream.
Motivation: A strong sense of loyalty to Tiefling people; and to clean up the streets
Ideals: Artistic, Gifted. Flaws: Racist. Bonds: Attractive, Nature. Occupation: Layabout
Voice: French accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 11 (+0) | 14 (+2) | 17 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Druidic, Celestial, Undercommon
Attacks Melee +7 / 1d8+5, Ranged +2 / 1d8+0, Grapple +5
Possessions: 2300 sp. Solid gold idol (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).
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Their contribution stands as a beacon of hope for all adventurers!
