Olivia Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a red shirt with thin white vertical stripes and pastel pants. Her brown hair is slicked back into a classic pompadour. Her fair skin shows little sign of her aristocratic breeding.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Olivia is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with lycanthropy at a very young age, Olivia has worked very hard to control her curse. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Family, Rich. Occupation: Spy
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 50 gp. Obsidian (4 gp).
Immeral Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, but even with his fine clothing he looks run-down. He wears his auburn hair up in a very large beehive style do. He wears large thick round spectacles.
Personality: He is extraordinarily eccentric. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the north his family was never financially stable. He dropped out of school before completing his studies. He left for the north, certain he would find work there.
Motivation: Revenge; and a deep hatred of giants
Ideals: Logical. Flaws: Insane. Bonds: Immigrant, Enemies, Poor. Occupation: Painter
Voice: Soothing and warm
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 17 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 300 gp. Freshwater pearl (9 gp). Fiery yellow corundum (1300 gp). 1 Minor magic item.
Kildrak Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and is pretty ugly. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are green.
Personality: Kildrak is depressed about a lot of things. He tends to be a nihilist. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Kildrak was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's also a talented Mayor, but doesn't like to broadcast it.
Motivation: To find somewhere to settle down; and he is a bit of a kleptomaniac
Flaws: Ugly, Depressed, Mundane. Bonds: Criminal record, Job, Rich. Occupation: Navigator
Voice: pre-pubescent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Halfling, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 500 sp. Alexandrite (200 gp).
Mardred Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has dyed her greying red hair a little too much giving a sharp red color. Her thin eyebrows rest above her beady green eyes.
Personality: Her tongue was cut out and she uses sign language. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Sold as a small child to a wizard, Mardred was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Cursed with a spirit at a very young age, Mardred has worked very hard to control her curse. She now mingles about in high society.
Motivation: Money/treasure; and she has money and likes to spend it
Flaws: Ugly, Disease, Forgetful. Bonds: Rich, Mentor. Occupation: Dilettante
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 400 gp.
Alberich Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man wears grey leather gloves, a grey jacket, and tight pants. His clothes are grease stained in places. His long auburn hair is drawn into a two foot long braid. His violet unseeing eyes seem to look past you.
Personality: Alberich speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born in the east. A few years later when the north was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Retire the richest man in the east; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Entrepeneur. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Apothecary
Voice: Low and grunting
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 18 (+4) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: 240 gp.
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