Eida Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a white and green robe with the hood down. She carries with her a set of shortspears on her belt, each one with a aquamarine on the hilt. Her black hair is wavy and long. She has a dull look in her hazel eyes.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She has a small toy that she constantly fidgets with.
History: Eida was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Cartwright hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She got away from her former life and has fallen to alcoholism.
Motivation: To pay off her debts; and wants to have a good time and be beloved
Ideals: Fighting, Optimist. Flaws: Addict. Bonds: Poor, Debt. Occupation: Cartwright
Voice: Middle-eastern accent
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 150 gp.
Morana Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a worn and beaten armor. Her hair, while still mostly silver, has prominent grey streaks. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: When she was but 3 years old her parents immigrated from the west. When Morana reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she wants nothing more than to rejoin the army
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Immigrant, Military. Occupation: Dyer
Voice: Smooth and feminine
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 5000 cp.
Uzza Vice, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she tends to wear a large black jacket. Her blue hair, when down, is lengthy. Her fierce gold eyes like to dwell on things.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Uzza was born the youngest of three triplets. Like her father and her sister before her, after school she went straight into learning to become a Servant. She has drifted from career to career and currently works as a Servant.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has decided she is irredeemable
Ideals: Justice. Flaws: Secretive. Bonds: Family, Job, Criminal record. Occupation: Servant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'7") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 10 pp.
Vanchu Everly, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is very fat, and is wearing a long, black, dusty cloak. Her hair is silver and curly. She has amber eyes.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She always tries to repair and not replace. It was this mentality that drove her into the Body Guard business.
History: Vanchu lived on a farm with her mother, near the main road leading to a nearby town. She was an apprentice working in her mother's forge. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Wants her loneliness to end; and balancing her hectic life and new body guard responsibilities is difficult
Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Family, Job, Has a crush. Occupation: Body Guard
Voice: Can't modulate volume
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. 1 Banded mail.
Emerald Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears bulky pastel painted plate armor. Her black fur is knotted and matted. She is very pretty but has cold, dead eyes.
Personality: She is fixated on the number 61. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born to loving parents in a slum to the north. When money was particularly tight she was walking through alleys when she overheard a Fortune-teller hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and to settle down with her crush
Flaws: Insane, Forgetful. Bonds: Attractive, Poor. Occupation: Fortune-teller
Voice: Timid voice
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 25 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 18 (+4) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1400 sp.
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