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NPC Generator

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Advanced [show]


Adelaide Branson, Female Human [Permalink]

Personal [hide]

Description: This eastern woman wears a faded coat and loose pants complete with feathered hat. Her clothes are grease stained in places. She sports auburn long hair. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She never swears and excessively uses polite adverbs when speaking. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: She was born in the east. Adelaide was born on a far eastern plains where she grew up under the tutelage of her father, an expert Sage. She moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Sage and was forced into it by her family.

Ideals: Optimist, Artistic. Bonds: Poor, Immigrant, Family. Occupation: Sage

Voice: Uses sign language

Attributes [hide]

Adelaide Branson, Female Human Druid 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)13 (+1) 10 (+0)11 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 sp.


Social Check DCs


Leaf Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: This man usually wears his pastel robe and has his axe always slung over his shoulder. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He has dyed his greying yellow fur a little too much giving a sharp yellow color. His ears are large.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He comes from a rich eastern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and to get a good night's sleep

Ideals: Logical. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Rich. Occupation: Locksmith

Voice: Pronounces O like U

Attributes [hide]

Leaf Of Wine, Male Tabaxi Aristocrat 1
Medium (5'11") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Myria Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman wears a robe, a symbol of luck around her neck, and a axe on her belt and is in decent physical shape. Her brown hair is kept up in a ponytail inside a Stetson hat. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She feeds upon the attention of others.

History: She was born several months after her mother was called into army service. In her 18th year, her parents were killed by a goblins raid, leaving Myria alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by goblins. Myria was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike her way of doing things and want revenge

Ideals: Fighting. Flaws: Addict. Bonds: Enemies, Attractive, Military. Occupation: Adventurer

Voice: Laughs frequently while speaking

Attributes [hide]

Myria Sunmeadow, Female Halfling Barbarian 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)12 (+1) 9 (-1)14 (+2)
Skills Athletics +1, Deception +4
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4

Possessions: 1000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nuthra Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green tunic with black highlights, and long tan pants that bunch up around her shoes. Her attire stands in sharp contrast to her lance, which is beautifully polished and possesses an ornate carving of a skull on it. Her silver crest is still thick. Her eyes are likewise red. Her teeth are yellowed and unaligned.

Personality: Aggressive, abrasive, and angry, Nuthra embodies much of what other species detest in the Dragonborns. She has a small toy that she constantly fidgets with.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nuthra took refuge in the large cave and found the beat up lance and armor she uses now. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She has a crush on the local Bellfounder; and she wants revenge against gnolls

Flaws: Ugly, Antagonistic, Addict. Bonds: Nature, Has a crush, Enemies. Occupation: Soapmaker

Voice: Soft and mumbly

Attributes [hide]

Nuthra Turnuroth, Female Dragonborn Barbarian 3
Medium (6'3") Dragonborn, Neutral Good (CR 3)
Armor Class 13
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 13000 cp.


Social Check DCs


Ielenia Meliamne, Female Elf [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is black and curly. Her blue eyes are slightly larger than normal.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She served in the navy to pay for her family's outstanding loans. From her teen years she was always beautiful and desirable, so people have always doted on her. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Mundane. Bonds: Poor, Attractive, Military. Occupation: Fortune-teller

Voice: Speaks with lips pursed

Attributes [hide]

Ielenia Meliamne, Female Elf Expert 1
Medium (5'0") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 9 (-1)15 (+2) 15 (+2)10 (+0)
Skills Performance +2, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Goblin, Draconic
Attacks Melee +6 / 1d4+4, Ranged +6 / 1d4+4, Grapple +4

Possessions: 50 gp.


Social Check DCs

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