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Advanced [show]


Gurdis Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman is typically in her Brewer uniform and is in decent physical shape. Her long blonde hair is drawn into a two foot long braid. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She loves telling others what to do and how they should feel about things. Her job bores her to no end. She has decided to make it more interesting.

History: Gurdis was raised in a hard working conservative environment. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She is searching for what she claims is her rightful reward.

Motivation: Balancing her hectic life and new Brewer responsibilities is difficult; and obtaining odd cultural tiefling artifacts is her passion

Ideals: Opinionated. Flaws: Ugly. Bonds: Job, Adventurer, Criminal record. Occupation: Brewer

Voice: Soothing and warm

Attributes [hide]

Gurdis Eversharp, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)12 (+1) 8 (-1)13 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 360 gp. Violet garnet (600 gp). Rock crystal (40 gp).


Social Check DCs


Tim York, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a lot of dark rich colors, with gold accents. He has black hair. His eyes are likewise blue.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He works hard and plays hard.

History: When he was but 6 years old his parents immigrated from the east. He was an athlete and attended two major summer competitions. He never won. He left for the east, certain he would find work there.

Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg

Ideals: Athletic, Joker. Flaws: Hedonist. Bonds: Attractive, Immigrant. Occupation: Fletcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tim York, Male Human Expert 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)12 (+1) 14 (+2)12 (+1)
Skills Performance +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Erky Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: 3'5" and muscular, this eastern man typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. His long red hair is drawn into a two foot long braid. His amber eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Erky was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality.

Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Family, Adventurer. Occupation: Tailor

Voice: Eastern European accent

Attributes [hide]

Erky Albaratie, Male Gnome Monk 3
Small (3'5") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)14 (+2) 10 (+0)16 (+3)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Deep blue spinel (700 gp). Tourmaline (140 gp).


Social Check DCs


Kipper Daergel, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a small bristly mustache and wavy auburn hair. He has brown eyes and a tan hat with a violet feather.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Kipper is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born on a small isolated farm. His father was a mechanic, and taught him how to fix just about anything. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To pay off his debts; and marry his sister to traveling adventurers

Ideals: Persistence. Flaws: Terse. Bonds: Family, Nature, Debt. Occupation: Spice Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kipper Daergel, Male Gnome Barbarian 2
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)18 (+4) 9 (-1)13 (+1)
Skills History +6, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Druidic, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 260 gp.


Social Check DCs


Ahrim Bitter, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a black coat over a red low-cut shirt, and a broad hat upon his head. He has a penchant for wearing a ring with an oversized amber on his left hand. He sports a flattop hair cut. His fierce white eyes like to dwell on things.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ahrim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and to end his boredom

Ideals: Gifted. Flaws: Mundane, Fearful. Bonds: Rich, Nature. Occupation: Cartwright

Voice: Scandinavian accent

Attributes [hide]

Ahrim Bitter, Male Tiefling Aristocrat 2
Medium (5'0") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)17 (+3) 10 (+0)20 (+5)
Skills Nature +5, Performance +7
Senses Passive Perception 10
Languages Common, Aquan, Gnoll, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1000 sp. 1 Half-Plate.


Social Check DCs

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