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Advanced [show]


Megged Eastaughffe, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He prefers to wear black clothing when he does not wear armor. He has a hunchback. He wears a wide-brimmed hat to cover his moderate length black hair. He wears round tiny glasses practically rammed into his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is frequently practicing swordplay.

History: He was born a particularly ugly child, much to the horror of his parents. He moved out south to avoid the crime he committed. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A rival would like him out of the picture; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Military, Criminal record. Occupation: Architect

Voice: Squeaky

Attributes [hide]

Megged Eastaughffe, Male Half-Orc Sorcerer 2
Medium (6'6") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)14 (+2) 16 (+3)12 (+1)
Skills Athletics +4, Investigation +4
Senses Passive Perception 13
Languages Common, Orc, Elven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1 Half-Plate.


Social Check DCs


Ûkbûk Gyula, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a weathered and beat up set of banded mail beneath an oversized white coat. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His brown eyes are slightly larger than normal.

Personality: Abrasive and pushy, he has a hard time making friends. He plays an instrument quite well.

History: Ûkbûk lived on a farm with his father, near the main road leading to a nearby town. Through the years after Ûkbûk was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Ûkbûk's father didn't care for him much, and the feeling was mutual. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers; and regain custody of his son

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Family. Occupation: Tailor

Voice: Sounds elderly

Attributes [hide]

Ûkbûk Gyula, Male Half-Orc Fighter 2
Medium (5'8") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Intimidation +3
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Jarsali Siannodel, Female Half-Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'0" has a big stupid grin on her face most of the time. She wears an entirely yellow suit with green socks and a vest with buckled shoes. Her long blonde hair is drawn into a two foot long braid. She wears large thick round spectacles.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. She is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Jarsali grew up listening to her father's many stories. In her 15th year, her parents were killed by a dire rats raid, leaving Jarsali alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Jarsali was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: She feels the way she acts is they only way to get by in the world; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Justice, Logical, Impeccable. Bonds: Adventurer, Enemies. Occupation: Assassin

Voice: Hollow voice

Attributes [hide]

Jarsali Siannodel, Female Half-Elf Bard 3
Medium (5'0") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)16 (+3) 15 (+2)11 (+0)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Terran, Aquan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 2200 sp. 1 Breastplate. 1 Banded mail.


Social Check DCs


Nurkara Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears a simple burlap shirt and baggy pants. She conceals her hand crossbow with her veritable burlap sack of a shirt. Her hair, while still mostly auburn, has prominent grey streaks. Her face is covered beneath a completely black helmet.

Personality: She is almost excessively polite to everyone, even when angry. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Gifted from a young age, Nurkara studied abroad. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: She seems to be bored by most things; and to protect her home

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Immigrant. Occupation: Assassin

Voice: Sensual and smooth

Attributes [hide]

Nurkara Brawnanvil, Female Dwarf Aristocrat 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 380 gp. Aquamarine (300 gp).


Social Check DCs


Merihim Belief, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears very tight pants and wife beaters, though occasionally he sports a green coat. His black hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born a particularly ugly child, much to the horror of his parents. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and wants to raise his children well

Flaws: Ugly. Bonds: Poor, Nature, Religious, Family. Occupation: Locksmith

Voice: Whispers

Attributes [hide]

Merihim Belief, Male Tiefling Monk 3
Medium (5'9") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs

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