Delre Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a fancy grey dress. Her red hair is smooth and relatively long. Her gray eyes are slightly larger than normal.
Personality: Always inclined to offer people food she seems plenty friendly. She does not believe in violence as a means to an end. She is a dedicated Herbalist but believes her peers are too gung-ho.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A gifted student she started as a Hunter, but she got bored and became a Herbalist. She struck the Herbalist job and began her own company from there.
Motivation: She is unsatisfied with her job.
Ideals: Athletic, Philantrophist, Pacifist. Bonds: Attractive, Slave, Job. Occupation: Herbalist
Voice: Jamaican accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 18 (+4) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 2000 sp. 1 Masterwork Common Ranged Weapon.
Sweet Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears brown leather gloves, a brown jacket, and tight pants. She has styled her orange fur well, parting it to the right. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. A true patriot, Sweet would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She comes from a rich eastern family. She made a point of taking high paying jobs and getting most of it up front. She now mingles about in high society.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is greedy
Flaws: Disease. Bonds: Military, Rich, Adventurer, Criminal record. Occupation: Mason
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 18000 cp.
Pyntle Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She is physically well-built. Her hair is black and curly. She is baby faced.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A true patriot, Pyntle would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born in the west to a Courier, Pyntle learned a great deal about her father's area of expertise. Her father was a soldier and died while she was still young. Pyntle was left her father's suit of armor and trained in its use and care. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To get a good night's sleep; and wants to open a new tavern
Flaws: Antagonistic, Insomniac. Bonds: Military, Job. Occupation: Courier
Voice: Scottish accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 330 gp.
Ridaro Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: She wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed morningstar, just in case. She carries with her a set of morningstars, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her hair is golden, silky, and of moderate length. She is baby faced.
Personality: She has a massive crush on the younger sibling of the Locksmith who has hired her part-time. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Barbarian school at a young age so that she could practice her psionic talents. She struck the Locksmith job and began her own company from there.
Motivation: She is unsatisfied with her job; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Bonds: Attractive, Has a crush, Job. Occupation: Locksmith
Voice: Thin and wheezing
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 100 sp. 1 Banded mail.
Mary Reed, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her hair, while still mostly golden, has prominent grey streaks. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She is extraordinarily eccentric. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born in the east. Her family was turned out during the war. She and her family wandered east to less war torn lands. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is not mentally stable, and does not behave rationally; and she is currently in port desperately looking for someone to get her out
Ideals: Extrovert. Flaws: Ugly, Insane, PTSD. Bonds: Immigrant. Occupation: Sculptor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
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