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Advanced [show]


Kellen Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft tan waves gently in the breeze. His hair is long and blonde with streaks of silver, and is pulled back with small blue clips. His beard is silver, braided, and well cared for. His brown eyes are slightly larger than normal.

Personality: He can speak with the recently deceased. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and expand his business

Ideals: Gifted. Bonds: Rich, Job, Debt, Adventurer. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Kellen Dunben, Male Gnome Paladin 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)14 (+2) 14 (+2)15 (+2)
Skills Performance +4, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Auran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Thradal Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He usually wears his brown robe and has his warhammer always slung over his shoulder. His white hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a wizard, Thradal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To get a good night's sleep.

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Guardian, Mentor. Occupation: Knight

Voice: Middle-eastern accent

Attributes [hide]

Thradal Graybeard, Male Dwarf Barbarian 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 12 (+1)10 (+0)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp.


Social Check DCs


Diggory Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears yellow painted combat armor at almost all times. His long red hair is drawn into a two foot long braid. His violet eyes are passionate and lively.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He misses his home and complains about the freezing weather, even in summer.

History: The child of northern immigrants he idolized his mother. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has achieved small success as a Fortune-teller.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and wants to open a new tavern

Flaws: Insane. Bonds: Job, Immigrant. Occupation: Fortune-teller

Voice: Thin and wheezing

Attributes [hide]

Diggory Floshem, Male Half-Elf Barbarian 1
Medium (5'2") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)11 (+0) 15 (+2)9 (-1)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4

Possessions: Brass mug with jade inlays (300 gp).


Social Check DCs


Adrik Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is well dressed, constantly wearing a grey suit, blue shirt, and brown tie. His long chestnut hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born the only child of a wealthy merchant. A gifted student he started as a Spy, but he got bored and became a Jeweler. He inherited the family business which he has now maintained for 14 years.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Impeccable, Entrepeneur. Flaws: Impulsive, Insane. Bonds: Job. Occupation: Jeweler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Adrik Frostbeard, Male Dwarf Bard 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)15 (+2) 11 (+0)15 (+2)
Skills Athletics +4, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 5000 cp.


Social Check DCs


Merla Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is long and silver with streaks of chestnut, and is pulled back with small white clips. She has blue eyes and a white hat with a black feather.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. Flattery will make her almost putty in your hands.

History: Merla was born the youngest of three triplets. She made a point of taking high paying jobs and getting most of it up front. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Revenge.

Flaws: Selfish. Bonds: Enemies, Family, Adventurer. Occupation: Navigator

Voice: Italian accent

Attributes [hide]

Merla Smoothhands, Female Halfling Paladin 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)16 (+3) 10 (+0)12 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Goblin, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 600 sp.


Social Check DCs

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