Three In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple pastel robe with tan stripes complete with hood. He has styled his red fur well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Sold as a small child to a wizard, Three was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved out east to avoid the crime he committed. Due to his spouse's obsession with being a Shoemaker they were divorced and he won custody of their son. He worked as a Assassin, and he later adopted a second son.
Motivation: To unite with his brother.
Flaws: Ugly. Bonds: Family, Mentor, Criminal record. Occupation: Assassin
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 8 (-1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 130 gp.
Quelenna Netyoive, Female Elf [Permalink]
Personal [hide]
Description: She wears baggy blue pantaloons and a white scarf. She is portly but not overly obese. Her hair is greying and her face has many wrinkles. She has gleaming, smiling green eyes.
Personality: She is a hateful person. She taunts others and blames them for her problems. She always tries to repair and not replace. It was this mentality that drove her into the Fortune-teller business.
History: She comes from a rich southern family. Quelenna liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has built up a small fortune and can afford her own way.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Ideals: Persistence. Flaws: Antagonistic, Fearful. Bonds: Rich, Nature. Occupation: Fortune-teller
Voice: Voice breaks
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Infernal, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Neega Birkenhead, Female Half-Orc [Permalink]
Personal [hide]
Description: She tends to wear a white poncho over her likewise colored trousers and shirt. She has a slight overbite and is overall scrawny. She wears her hair in dreadlocks. Her gray unseeing eyes seem to look past you.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born several months after her father was called into army service. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants nothing more than to rejoin the army; and someone believes her a fraud
Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Military, Nature. Occupation: Healer
Voice: High pitched, excited
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 6 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1700 sp.
Thervan Hanali, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He keeps his long chestnut hair kept up in a rat tail. His eyes are a pleasant gray.
Personality: While he acts the brute, he is far gentler than he would appear. He is lazy and tries to find solutions quickly.
History: Born to a pair of adventurers, Thervan grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends
Ideals: Fighting, Athletic. Flaws: Lazy. Bonds: Adventurer. Occupation: Painter
Voice: Pronounces O like U
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 50 gp. Brass mug with jade inlays (400 gp).
Jasmine Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a custom-built plate barding that's adorned with red lining and desert motifs. Her head has been shaved. Her eyes are brown.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: Gifted from a young age, Jasmine studied abroad. A gypsy cursed her at a young age, leading to her ugly appearance. She has since lost track of the people in her past.
Motivation: Regain custody of her son; and wants to raise her children well
Ideals: Impeccable, Artistic, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Miller
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Celestial, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 600 sp.
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