Lidda Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many violet ritualistic tattoos. She does not wear sleeves and tends to eschew shirts when she can avoid it. She wears her brown hair down. She has a tattooed face.
Personality: She is calm most of the time but flees social interaction. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She comes from a rich eastern family. After coming to the age of reason, Lidda took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has built up a small fortune and can afford her own way.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Gifted. Flaws: Shy. Bonds: In love, Rich. Occupation: Map Maker
Voice: Smooth and feminine
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 15 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. Golden pearl (50 gp).
Seven In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman prefers to wear brown clothing when she does not wear armor, and sports empty pouches on her belt. She wears a colorful flower in her orange fur. Her eyes are likewise green. Her teeth are white and perfect.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Sold as a small child to a wizard, Seven was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She found a children's book about a Tabaxi Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She desires power and/or immortality; and she wants to get laid
Bonds: Attractive, Job, Rich, Mentor, Adventurer, Has a crush. Occupation: Fletcher
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 8 (-1) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 170 gp. 1 Masterwork Artisan’s tools.
Tana Welber, Female Gnome [Permalink]
Personal [hide]
Description: This woman stands a little under 3'4" and is a bit bulky. She is very muscular particularly in the legs. She is wearing a long, tan, dusty cloak. She sports a flattop hair cut. She has several tiny amethyst earrings on each ear.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She served in the navy to pay for her family's outstanding loans. She has chosen to use the inheritance that was left to her frivolously. She ran away from her former home and has been making her living as a Fletcher for the past few years.
Motivation: To share knowledge with the world; and money/treasure
Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Military, Job. Occupation: Fletcher
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Lone Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is well dressed, constantly wearing a brown suit, tan shirt, and pastel tie. Her gray fur is braided into rings. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is lazy, self-centered, vain, and jealous.
History: Born to a poor family in the city she treasured whatever gifts she got. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carter work with an outfit from a few towns over. Carter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.
Motivation: She is unsatisfied with her job; and to be a tailor again
Ideals: Athletic. Flaws: Shy, Selfish. Bonds: Poor, Job. Occupation: Carter
Voice: Pirate accent
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 130 pp. Deep green spinel (160 gp). 1 Masterwork Common Ranged Weapon.
Odo Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of crossbows on his belt, each one with a opal on the hilt. He has a white handlebar mustache and slicked back white hair. His fierce amber eyes like to dwell on things.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a great chef.
History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Fighting, Impeccable, Gifted. Bonds: Attractive, Rich. Occupation: Mortician
Voice: Spits and sputters
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 13 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
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