Quarethon Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. His bronze crest has been sun bleached extensively. His gold eyes have a joyful gleam in them most of the time.
Personality: Quarethon wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Quarethon was born with his mother's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He ran away from his former home and has been making his living as a Barkeep for the past few years.
Motivation: He wants to meet his childhood hero.
Ideals: Disciplined. Bonds: Job, Attractive, Adventurer. Occupation: Barkeep
Voice: Old thin voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp.
Jezebeth Decorum, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is generally well dressed albeit a few years behind the times. Her silver hair is slicked back into a classic pompadour. She wears round tiny glasses practically rammed into her face.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born to a pair of adventurers, Jezebeth grew up listening to her father's many stories. In her 13th year, her parents were killed by a giants raid, leaving Jezebeth alone in the world. After a stint in an orphanage, she was adopted. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She wants revenge against giants; and someone believes her a fraud
Flaws: Antagonistic. Bonds: Attractive, In love, Adventurer, Enemies. Occupation: Farmer
Voice: American accent
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 17 (+3) | 13 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Terran, Druidic, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Masterwork Common Melee.
Quick In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears a Stetson hat to hide her balding. She has a tattooed face.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has a small toy that she constantly fidgets with.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Quick was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She now spends her time doing works of charity.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and her religion dominates her actions
Ideals: Athletic, Optimist, Philantrophist. Flaws: Addict, Greedy. Bonds: Religious. Occupation: Mason
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +5
Possessions: 10000 cp.
Bune Cacophony, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears dark leathers with embroidery. Her red hair is heavily combed to the left. Her eyes are silver and she is always smoking a pipe.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born to loving parents in a slum to the west. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She feels threatened by others.
Ideals: Optimist. Flaws: Fearful. Bonds: Poor, Adventurer. Occupation: Masseuse
Voice: Creaky witch voice
Attributes [hide]
Medium (4'11") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp.
Jebeddo Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of longswords on his belt, each one with a aquamarine on the hilt. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His father raised him in a mountain cabin. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero.
Ideals: Entrepeneur, Fighting, Joker. Bonds: Adventurer, Nature. Occupation: Map Maker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Goblin
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +5
Possessions: 250 gp.
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