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Advanced [show]


Aramil Paxton, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is renowned for his bright yellow suits and hats. He has no hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He speaks before he thinks and is too direct. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Aramil was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He moved out north to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Ugly, Addict, Impulsive, Insane. Bonds: Criminal record, Poor. Occupation: Miner

Voice: Mumbles to self between sentences

Attributes [hide]

Aramil Paxton, Male Half-Elf Cleric 2
Medium (4'9") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Elven, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Salasar Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man wears a green tunic with grey highlights, and long black pants that bunch up around his shoes. He has done his best to style his brass crest to look like a famous performer. His eyes are red and catlike.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: From birth he was tutored by a cruel and relentless mentor. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Salasar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many drow want him driven away; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Professionalism, Fighting. Bonds: Nature, Mentor, Debt, Enemies. Occupation: Mayor

Voice: Gruff and masculine

Attributes [hide]

Salasar Lhamboldennish, Male Dragonborn Bard 2
Medium (6'4") Dragonborn, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 11 (+0)13 (+1) 16 (+3)16 (+3)
Skills Intimidation +5, Medicine +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 230 gp.


Social Check DCs


Vicky Boleem, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She is well dressed, but even with her fine clothing she looks run-down. Her auburn hair is cut jaggedly and amateurishly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She likes to make people angry or surprised. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born in the west. She moved from fad to fad and when she turned 15 she discovered painting. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she is terrified, and will act out of fear

Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant. Occupation: Miller

Voice: Jittery and nervous

Attributes [hide]

Vicky Boleem, Female Half-Elf Monk 1
Medium (4'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)10 (+0) 12 (+1)12 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Ahinar Mori, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has wavy brown hair. She wears an eyepatch.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born at the edge of vast mountains. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ahinar took refuge in the large cave and found the beat up club and armor she uses now. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Adventurer, Nature. Occupation: Blacksmith

Voice: Smoker's lung

Attributes [hide]

Ahinar Mori, Female Half-Elf Sorcerer 3
Medium (5'3") Half-Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)16 (+3) 18 (+4)17 (+3)
Skills Persuasion +5, Religion +5
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Halfling, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 200 gp. 1 Tanglefoot bags.


Social Check DCs


Enidda Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: She wears dull tan sweaters, loose pastel pants, and alligator leather shoes. Beneath her sweater she keeps a concealed monstrous two handed axe, just in case. Her hair is long and golden with streaks of auburn, and is pulled back with small tan clips. Her face is scarred and worn.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has all her life been fascinated with poetry.

History: She was born to loving parents in a slum to the south. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Enidda fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's repulsed by the PC; and to get a good night's sleep

Ideals: Artistic, Fighting. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Tailor

Voice: Speaks with lips pursed

Attributes [hide]

Enidda Pilwicken, Female Gnome Commoner 1
Small (3'1") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 16 (+3)15 (+2) 12 (+1)16 (+3)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 600 sp. Tourmaline (110 gp). 1 Masterwork Common Melee.


Social Check DCs

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