Creega Jacobs, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She carries a battered sai and tarnished lance as well. Her golden hair is drawn into a tight pony tail with a skull scrunchie. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in a small village she learned the ways of the warrior from her father. From her teen years she was always beautiful and desirable, so people have always doted on her. She has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to have a good time and be beloved; and retire the richest woman in the west
Ideals: Entrepeneur, Fighting, Optimist. Flaws: Shy. Bonds: Attractive. Occupation: Guard
Voice: Jamaican accent
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 700 sp. Eye agate (12 gp).
Mella Floshem, Female Elf [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. Her blonde hair is styled in orderly dreadlocks. Her otherwise smooth face is marked with small tiny scars.
Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She invites people to come help in her community garden.
History: When she was but 6 years old her parents immigrated from the north. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She wants revenge against gnolls; and revenge
Ideals: Philantrophist. Bonds: Attractive, Enemies, Immigrant, Adventurer. Occupation: Sculptor
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 240 gp.
Akmen Guilt, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he usually wears his green robe and has his hand crossbow always slung over his shoulder, and is pretty ugly. His dark red hair is lengthy. This gold eyed southerner is not easily forgotten.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Sold as a small child to a necromancer, Akmen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Akmen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and expand his business
Ideals: Joker. Flaws: Ugly. Bonds: Job, Mentor, Adventurer. Occupation: Mortician
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 18 (+4) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Druidic, Elven, Auran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 340 gp.
Spear Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is typically in her Shoemaker uniform. Her orange fur is singed and shortened. Her copper eyes dart around the room hyper actively observing anyone and anything.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She also has developed a complete distrust of the Apothecary profession.
History: When she was but 7 years old her parents immigrated from the east. She took every job she could get her hands on, but the opportunities for Tabaxis in the east were limited. She left for the east, certain she would find work there.
Motivation: She has a crush on the local Apothecary.
Ideals: Joker. Flaws: Ugly. Bonds: Job, Immigrant, Has a crush. Occupation: Shoemaker
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 800 sp.
Duvamil Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears baggy blue pantaloons and a brown scarf. Her chestnut hair is lengthy and is close to two feet long. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Overbrimming with self-confidence, Duvamil isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. Animals are drawn to her, and she is able to talk to them.
History: Born in the north her family was never financially stable. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She has achieved small success as a Shoemaker.
Motivation: Expand her business.
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Shoemaker
Voice: Low and grunting
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Rose (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!