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Advanced [show]


Kildrak Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'5" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His chestnut hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He is irascible and easily irritated. Further he is a bit of a stoner and is frequently out of it.

History: He was born in the west, but his parents moved at a very young age to the east. Through the years after Kildrak was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Kildrak's mother didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic, Addict. Bonds: Attractive, Immigrant. Occupation: Courier

Voice: Jittery and nervous

Attributes [hide]

Kildrak Daraln, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)17 (+3) 17 (+3)10 (+0)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Gnoll, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 380 gp.


Social Check DCs


Enidda Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears very tight pants and wife beaters, though occasionally she sports a tan coat. She wears her blonde hair up in a very large beehive style do. Her eyes are violet and she is always smoking a pipe.

Personality: Enidda wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... She invites people to come help in her community garden.

History: She was born in the east. Because her father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her mother from journeying east to reunite her family. She moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Ideals: Disciplined, Philantrophist. Bonds: Immigrant, Enemies. Occupation: Fisher

Voice: Laughs frequently while speaking

Attributes [hide]

Enidda Wildwander, Female Gnome Commoner 2
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Terran, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Bimpnottin Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she typically wears a sleeveless long coat of deep tan leather and dull grey iron scale mail. She has dyed her greying black hair a little too much giving a sharp black color. Her eyes are a pleasant amber.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a bit of a xeno-phobe, disliking non-Gnomes.

History: She got into the Interpreter business at a young age. She helped her father out around the business and became quite the natural. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Meet up once more with her childhood friend.

Ideals: Joker. Flaws: Racist. Bonds: Job, Adventurer. Occupation: Interpreter

Voice: Booming voice

Attributes [hide]

Bimpnottin Ironhide, Female Gnome Wizard 1
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)15 (+2) 14 (+2)16 (+3)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 4000 cp.


Social Check DCs


Oppah Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she is wearing colorful clothing, dressed as a Gardener. She has no hair. She wears large thick round spectacles.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Flattery will make her almost putty in your hands.

History: She was raised by priests from a young age. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Flaws: Ugly, Selfish. Bonds: Adventurer, Religious, Mentor. Occupation: Gardener

Voice: German accent

Attributes [hide]

Oppah Scheppen, Female Gnome Aristocrat 1
Small (3'0") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)15 (+2) 14 (+2)11 (+0)
Skills Intimidation +2, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Terran, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Elysande Hackney, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears grey trousers with violet and white striped suspenders. She wears various colorful collared shirts. She has moderate length brown hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born at the edge of vast island. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined, Entrepeneur. Bonds: Attractive, Nature. Occupation: Stylist

Voice: Russian accent

Attributes [hide]

Elysande Hackney, Female Human Aristocrat 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 10 (+0)16 (+3) 16 (+3)8 (-1)
Skills Nature +5
Senses Passive Perception 13
Languages Common, Orc, Ignan, Terran
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4

Possessions: 160 gp. Smoky quartz (20 gp). 1 Banded mail.


Social Check DCs

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