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Advanced [show]


Tricking In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she wears a robe, a symbol of magic around her neck, and a sai on her belt. Her red fur is greasy and uncared for. Her blue eyes lackadaisically let the world flow into them.

Personality: Stoic and calm, she prefers to meditate than take action. Tricking enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Tricking took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tricking fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and her name or reputation has been wronged in the past by drow, and she desires to right it

Ideals: Fighting, Disciplined, Gifted. Flaws: Ugly, Hedonist. Occupation: Cook

Voice: Old thin voice

Attributes [hide]

Tricking In the Storm, Female Tabaxi Cleric 3
Medium (6'1") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1500 sp.


Social Check DCs


Alex Walcott, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'4" and wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His silver hair is cut short. His violet unseeing eyes seem to look past you.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is harsh and unforgiving.

History: He was born at the edge of vast island. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Disease, Antagonistic. Bonds: Nature. Occupation: Weaver

Voice: Strong lisp

Attributes [hide]

Alex Walcott, Male Human Druid 1
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)13 (+1) 14 (+2)11 (+0)
Skills Medicine +4, Stealth +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 110 gp.


Social Check DCs


Nurkara Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears grey painted combat armor at almost all times and is in decent physical shape. Her red hair is lengthy. Her blue eyes have a joyful gleam in them most of the time.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. The war was a terrible time for her, and Nurkara does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Nurkara was left her mother's suit of armor and trained in its use and care. She has been a successful dealer in antiques buying low and selling high.

Motivation: She feels kind of lost in life.

Ideals: Entrepeneur. Flaws: Cynical, Depressed. Bonds: Military. Occupation: Miner

Voice: Relaxed voice

Attributes [hide]

Nurkara Dankil, Female Dwarf Bard 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 170 gp.


Social Check DCs


Shane Wesley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear flannel. He has a long blonde beard with little hanging trinkets. He has green eyes and a brown hat with a black feather.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born the only child of a wealthy merchant. His mother was a soldier and died while he was still young. Shane was left his mother's suit of armor and trained in its use and care. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others.

Ideals: Fighting, Entrepeneur. Flaws: Fearful. Bonds: Attractive, Military. Occupation: Unemployed

Voice: Rolls R's

Attributes [hide]

Shane Wesley, Male Human Adept 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Hematite (10 gp).


Social Check DCs


Myathethil Eathalena, Female Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a blue tunic with green highlights, and long tan pants that bunch up around her shoes. Her hair is short and silver. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born at the edge of vast forest. She was an athlete and attended two major summer competitions. She never won. She now travels the world, in search of power and loot.

Motivation: To share knowledge with the world; and she has passion for adventuring and risk

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Religious, Nature, Adventurer. Occupation: Blacksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Myathethil Eathalena, Female Elf Warlock 1
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)13 (+1) 9 (-1)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 150 gp.


Social Check DCs

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