Myathethil Iranapha, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears yellow leather gloves, a yellow jacket, and tight pants. She has no hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Gifted from a young age, Myathethil studied abroad. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Myathethil grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Myathethil. Being a Architect kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Architect
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 3000 cp.
Aerdeth Galanodel, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is dressed in an above average manner. He has done his best to style his black hair to look like a famous performer. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also has developed a complete distrust of the Slave Trader profession.
History: Born in the south to a Courier, Aerdeth learned a great deal about his father's area of expertise. After coming to the age of reason, Aerdeth took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has a rivalry with the Church that dominates his actions; and expand his business
Ideals: Gifted, Entrepeneur. Bonds: Attractive, Job, Religious. Occupation: Courier
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 600 sp. Jet (100 gp).
Sapply Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a long, tan, dusty cloak. His chestnut hair is lengthy and is close to two feet long. His eyes are violet.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is lazy, self-centered, vain, and jealous.
History: A powerful necromancer made him what he is. A few years later when the south was not economically sound they moved to his current location. After a long history of fighting, Sapply and his spouse have recently divorced.
Motivation: To unite with his brother; and to reunite with his absent mother
Flaws: Antagonistic, Selfish. Bonds: Mentor, Immigrant, Family. Occupation: Architect
Voice: Posh accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: Just what you see.
Ovak Willoughby, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears light armors faded through time and improper care. Her tied-back hair is silver. Her violet eyes have a joyful gleam in them most of the time.
Personality: Overbrimming with self-confidence, Ovak isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: The child of western immigrants she idolized her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for her
Ideals: Impeccable, Fighting, Justice. Bonds: Immigrant. Occupation: Shipwright
Voice: Boston accent
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +5
Possessions: 370 gp. 4 Holy water.
Dentratha Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She has a slight overbite and is overall scrawny. Her rusty crest, when down, is lengthy. This red eyed easterner is not easily forgotten.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She always tries to repair and not replace. It was this mentality that drove her into the Interpreter business.
History: She served in the navy to pay for her family's outstanding loans. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Nothing but the best is good enough for her; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker, Persistence, Impeccable. Bonds: Military. Occupation: Interpreter
Voice: Smoker's lung
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Halfling
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
Possessions: 5000 cp.
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