Lidda Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. With bright silver hair. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: From birth she was tutored by a cruel and relentless mentor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and balancing her hectic life and new gardener responsibilities is difficult
Flaws: Shy, Impulsive. Bonds: Attractive, Mentor. Occupation: Gardener
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Infernal, Giant, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 110 gp. 1 Superior lock.
Cory Klein, Male Half-Elf [Permalink]
Personal [hide]
Description: 4'11" and lanky with angular features, he is an attractive figure. He wears a fine chain shirt which he covers with violet colored cloaks and clothing. His brown hair is slicked back into a classic pompadour. His eyes are likewise violet. His teeth are white and perfect.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Cory lived on a farm with his mother, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Cory grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cory. By chance he met his brother recently and the two have been together since.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Flaws: Insomniac. Bonds: Attractive, Adventurer, Family, Criminal record. Occupation: Body Guard
Voice: German accent
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Aquan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 300 gp.
Tiaathque Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. Her skin is fair and her fingers are delicate and long. She is bald on top and has large chestnut tufts of hair around her ears. Her eyes are likewise green.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born to loving parents in a slum to the north. Her parents were killed by dire rats in a raid when she was still a young child. The dire rats captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She has decided she is irredeemable.
Ideals: Logical. Flaws: Ugly. Bonds: Criminal record, Poor, Enemies. Occupation: Sellsword
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork manacles. 1 Masterwork Artisan’s tools. 1 Crowbar.
Dean Prescott, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His skin is fair and his fingers are delicate and long. His hair is golden and curly. This gray eyed easterner is not easily forgotten.
Personality: He is fixated on the number 1. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was always a brilliant, if unscrupulous mind. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dean fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Logical, Fighting. Flaws: Insane, Fearful. Bonds: Attractive. Occupation: Miller
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 600 sp.
Aym Temperance, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a black tunic with brown highlights, and long green pants that bunch up around her shoes. She wears a feathered hat to cover her moderate length blue hair. She has black eyes.
Personality: She acts crazy and hedonistic. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born in a small island village. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Aym took refuge in the ruined castle and found the beat up greatsword and armor she uses now. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is unsatisfied with her job; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Hedonist, Mundane. Bonds: Nature, Job. Occupation: Herbalist
Voice: Boston accent
Attributes [hide]
Medium (5'10") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
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