Donaar Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears green leather gloves, a green jacket, and tight pants. He wears a top hat to hide his balding. His red eyes are passionate and lively.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born to a criminal king-pin and mafia family His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and find a way to reverse the transformation of his brother
Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Nature, Family. Occupation: Dilettante
Voice: Indian accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. 1 Chain shirt. 1 Buckler. 1 Half-Plate.
Ar-Beka Garrick, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His golden hair is kept up in a ponytail inside a wide-brimmed hat. His green eyes peer out from beneath his wide-brimmed black hat.
Personality: He snorts whenever he laughs or is feeling confident. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Ar-Beka lived on a farm with his father, near the main road leading to a nearby town. He has had some formal writing training, and achieved minor success. By chance he met his brother recently and the two have been together since.
Motivation: He is content; and his spouse's relatives view him with great suspicion
Ideals: Athletic, Joker, Artistic. Flaws: Mundane. Bonds: Family. Occupation: Sellsword
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 130 gp.
Krimmon Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a long black beard with little hanging trinkets. He tend to wears goggles to shield his eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is skeptical of what others tell him and is slow to trust.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To get a good night's sleep; and doesn't want to be a carter and was forced into it by his family
Ideals: Persistence. Flaws: Shy, Disease, Insomniac. Bonds: Attractive. Occupation: Carter
Voice: Hissing voice
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp.
Loopmottin Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She is dressed in earthy colors with a blue and yellow handkerchief worn on her right side. She has a very tight haircut. Her eyes are violet and she is always smoking a pipe.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has a small toy that she constantly fidgets with.
History: She is the product a well kept family trust fund and as such has never really known need. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her relatives are trying to arrange a marriage; and regain custody of her daughter
Flaws: Ugly, Emotional, Addict. Bonds: Rich, Military, Family. Occupation: Map Maker
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 16 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 18 (+4) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp. Azurite (5 gp).
Jocelyn Tatum, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears an entirely grey suit with yellow socks and a vest with buckled shoes. His black hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His divine abilities were realized during a raid on his village. He inherited the family business which he has now maintained for 12 years.
Motivation: He's looking for his big break; and to be a jeweler again
Ideals: Gifted. Flaws: Sensitive. Bonds: Job, Military, Adventurer. Occupation: Guard
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 40 gp. Red-brown spinel (150 gp).
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