Aline Leighton, Female Human [Permalink]
Personal [hide]
Description: This woman is very fat, and is wearing a long, grey cloak. Her white hair is drawn into a tight pony tail with a card scrunchie. Her gray eyes peer out from beneath her Stetson grey hat.
Personality: She is irascible and easily irritated. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born in the north. Through the years after Aline was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Aline's father didn't care for her much, and the feeling was mutual. She used her abilities to trick people and travel the world for free.
Motivation: To reunite with her absent father; and she feels that her past leaves her morally obligated to help
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Criminal record, Family. Occupation: Mayor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 13 (+1) | 10 (+0) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
Possessions: 80 gp. Star rose quartz (30 gp).
Qualen Nackle, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has moderate length golden hair. He wears large thick round spectacles.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Born in the north to a Roofer, Qualen learned a great deal about his mother's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is unsatisfied with his job.
Ideals: Optimist. Bonds: Poor, Immigrant, Job, Adventurer. Occupation: Roofer
Voice: pre-pubescent
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 19 (+4) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Bloodstone (40 gp). Fiery yellow corundum (800 gp).
Tim Hayley, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His hair is auburn and curly. His violet eyes are passionate and lively.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He believes the world needs to unite to get rid of gnolls once and for all.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Many gnolls want him driven away; and he wants revenge against gnolls
Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Poor, Enemies, Immigrant. Occupation: Fortune-teller
Voice: Raspy
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Tree Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a long, brown cloak. Her attire stands in sharp contrast to her warhammer, which is beautifully polished and possesses an ornate carving of a rose on it. Her white fur is long and unkept. She has a tattooed face.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She also is a firm believer in the womanly ideal.
History: She was born a particularly ugly child, much to the horror of her parents. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She used her abilities to travel the world and help people.
Motivation: She feels the way she acts is they only way to get by in the world; and she is not mentally stable, and does not behave rationally
Ideals: Impeccable, Philantrophist. Flaws: Ugly, Impulsive, Insane. Bonds: Job. Occupation: Herbalist
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 28 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 17 (+3) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 90 pp.
Eldeth Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She tends to wear a brown poncho over her likewise colored trousers and shirt. Her hair is red, silky, and of moderate length. Her face is covered beneath a completely black helmet.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is harsh and unforgiving.
History: Born to a pair of adventurers, Eldeth grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature rapier.
Motivation: She desires power and/or immortality.
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Courier
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Gnome, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 370 gp.
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