Fax Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears just a black suit. His crest is black and curly. His eyes are a pleasant gold.
Personality: He can speak with the recently deceased. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Fax was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Fisher.
Motivation: Wants to work out more often; and to be a bounty hunter again
Ideals: Gifted, Fighting, Athletic. Bonds: Family, Job. Occupation: Fisher
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +4
Possessions: 900 sp. Smoky quartz (70 gp). 1 Masterwork Common Ranged Weapon.
Korfel Siannodel, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'4" and likes to wear tan tank tops with green pants. With a patchy golden beard and wild golden hair. His green unseeing eyes seem to look past you.
Personality: He is almost excessively polite to everyone, even when angry. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born to a Bricklayer, his mother struggled to pay the bills. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he would like to get married and retire
Flaws: Disease, Shy, Antagonistic. Bonds: Mentor, Poor. Occupation: Guard
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.
Senteq Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries a battered bow and tarnished morningstar as well. He has a long white beard with little hanging trinkets. He wears an eyepatch.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is lazy, self-centered, vain, and jealous.
History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new shoemaker responsibilities is difficult
Ideals: Fighting, Disciplined. Flaws: Ugly, Selfish. Bonds: Poor. Occupation: Shoemaker
Voice: Mousy voice
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 2000 cp. Golden pearl (80 gp).
Lone Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She dresses like a well dressed Locksmith does. Her whole body is exceptionally muscular. Her fur is greying and her face has many wrinkles. She is baby faced.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She invites people to come help in her community garden.
History: She was born in a small forest village. A gifted student she started as a Engraver, but she got bored and became a Locksmith. She became a Locksmith soon after.
Motivation: She feels kind of lost in life; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Depressed. Bonds: Job, Immigrant, Nature. Occupation: Locksmith
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 1400 sp.
Harann Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: A 6'4" western woman, she wears a green coat over a tan low-cut shirt, and a Stetson hat upon her head. Her crest is cut close to her head. Her eyes are red and catlike.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is afraid of women and trembles around them
History: Harann was born the youngest of three triplets. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She has been saving her money to try and buy her sister's freedom.
Motivation: An old rival family wants her found; and to reunite with her old friends
Flaws: Antagonistic, Shy. Bonds: Family, Criminal record, Adventurer. Occupation: Gardener
Voice: Irish accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 50 gp.
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