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NPC Generator

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Advanced [show]


Quelenna Nailo, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet collared shirt and grey skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her brown hair is braided into rings. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Quelenna hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born the only child of a wealthy merchant. She worked as a nervous Miller and found it very stressful. She has never given up on her poetry dream.

Motivation: Retire the richest woman in the east; and to find somewhere to settle down

Ideals: Artistic, Entrepeneur. Flaws: Mundane. Bonds: Slave, Job. Occupation: Miller

Voice: Russian accent

Attributes [hide]

Quelenna Nailo, Female Half-Elf Adept 2
Medium (5'1") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 800 sp. Rhodochrosite (16 gp).


Social Check DCs


Sun On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in pastel turtlenecks beneath a black coat with grey slacks. His fur, while still mostly red, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and to be a painter again

Flaws: Shy, Antagonistic, Racist. Bonds: Criminal record, Job. Occupation: Ruler

Voice: Rolls R's

Attributes [hide]

Sun On the Water, Male Tabaxi Aristocrat 3
Medium (6'10") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 10 (+0)11 (+0)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Giant, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Lucan Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He has a large yellow mantle and cape that has been intricately interwoven into his blue robe. His white hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He found a children's book about a Half-Elf Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now spends his time doing works of charity.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic, Philantrophist. Flaws: Insomniac. Bonds: Adventurer, Religious. Occupation: Mason

Voice: Dark and ominous

Attributes [hide]

Lucan Staurheim, Male Half-Elf Ranger 1
Medium (5'8") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)15 (+2) 12 (+1)8 (-1)
Skills Intimidation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Ignan, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 sp. 1 Masterwork studded leather.


Social Check DCs


Drifting Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his black robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'10" when asserting himself. He wears a colorful flower in his white fur. His copper eyes have a joyful gleam in them most of the time.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He has all his life been fascinated with singing.

History: He was born to loving parents in a slum to the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted arcane powers by his dying brother.

Motivation: Elven compassion; and a strong sense of loyalty to elven people

Ideals: Artistic, Gifted. Flaws: Racist. Bonds: Attractive, Poor. Occupation: Marshal

Voice: Squeaky

Attributes [hide]

Drifting Paws, Male Tabaxi Warlock 1
Medium (6'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)9 (-1) 15 (+2)10 (+0)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs


Ahlyssa Dudley, Female Human [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has a long golden ponytail with little hanging trinkets. Her skin is flawless and her green eyes scan people very quickly.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born several months after her father was called into army service. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahlyssa fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Artistic, Philantrophist, Fighting. Bonds: Attractive, Military. Occupation: Stableman

Voice: Tuts and clicks tongue

Attributes [hide]

Ahlyssa Dudley, Female Human Adept 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)10 (+0) 16 (+3)15 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 800 sp.


Social Check DCs

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