Godfrey Tickle, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a brown costume with the symbols of strength on his torso. His tied-back hair is blonde. His eyes are a pleasant green.
Personality: He is fixated on the number 50. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He always tries to repair and not replace. It was this mentality that drove him into the Tailor business.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with vampirism at a very young age, Godfrey has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Persistence, Gifted. Flaws: Insane, Disease, Depressed. Occupation: Tailor
Voice: Russian accent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 600 sp. 1 Masterwork Common Ranged Weapon.
Rangrim Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has moderate length chestnut hair. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He would rather hide behind his crafts than deal with other people.
History: Gifted from a young age, Rangrim studied abroad. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic, Gifted. Flaws: Shy. Occupation: Barber
Voice: Pirate accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1000 cp.
Leaf Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the sun god around his neck, and a dagger on his belt. He carries a battered spear and tarnished dagger as well. His red fur has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He speaks before he thinks and is too direct. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a Barber, his father struggled to pay the bills. His family was turned out during the war. He and his family wandered south to less war torn lands. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting, Joker. Flaws: Impulsive, PTSD. Bonds: Poor. Occupation: Unemployed
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 20 gp. Silver comb with moonstones (100 gp).
Shava Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a blue tunic with grey highlights, and long brown pants that bunch up around her shoes. Her long silver hair reaches down to her waist. Her gray eyes dart from person to person to random spaces in the air.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She takes great joy in being the best Junk Dealer in town.
History: A powerful slaver made her what she is. She worked as a nervous Junk Dealer and found it very stressful. After a long history of fighting, Shava and her spouse have recently divorced.
Motivation: Balancing her hectic life and new Junk Dealer responsibilities is difficult; and she feels threatened by others
Flaws: Ugly, Antagonistic, Fearful. Bonds: Job, Mentor. Occupation: Junk Dealer
Voice: Low and grunting
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 8 (-1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 160 gp. Obsidian (4 gp). 1 Masterwork Common Melee.
Godfrey Sharps, Male Human [Permalink]
Personal [hide]
Description: Standing 6'6", this man dresses in collared shirts and wears a proper scarf over his head. His golden hair is braided into rings. His brown eyes dart from person to person.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. He hasn't been sleeping well lately.
Motivation: A deep hatred of illithids; and many illithids want him driven away
Flaws: Insomniac, Impulsive, Antagonistic, PTSD. Bonds: Enemies. Occupation: Beggar
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 17 (+3) | 9 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 pp. Large well-done wool tapestry (100 gp).
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