Anbera Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a grey vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her red hair is smooth and relatively long. Her hazel eyes peer out from beneath her wide-brimmed grey hat.
Personality: She will rave to anyone who will listen. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Anbera was born with her mother's beautiful face. Her first spouse was a Performer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now travels the world, in search of power and loot.
Motivation: Expand her business; and she's looking for her big break
Flaws: Insane. Bonds: Attractive, Family, Adventurer, Job. Occupation: Bowyer
Voice: Nasally tone
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 1900 sp. 1 Masterwork Common Ranged Weapon.
Damaia Peace, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is typically in her Sailor uniform. She has a penchant for wearing a ring with an oversized ruby on her right hand. Her hair is purple and curly. She has white eyes and a black hat with a blue feather.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now owns her own business.
Motivation: To be a Spy again; and wants to open a new tavern
Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Sailor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'10") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 240 gp. 1 Half-Plate.
Ghesh Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his ceremonial dagger. His wide-brimmed hat is riddled with cuts and holes. His eyes are red and catlike.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is lazy, self-centered, vain, and jealous.
History: He was born a particularly ugly child, much to the horror of his parents. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered orcs who tried to eat his hand. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants revenge against orcs; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Flaws: Ugly, Selfish. Bonds: Enemies. Occupation: Shepherd
Voice: Uses sign language
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 47000 sp. 1 Masterwork Uncommon Weapon.
Anastrianna Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across her face, she wears a lot of dark rich colors, with gold accents. Her black hair, when down, is lengthy. Her green eyes dart from person to person.
Personality: Calm and collected, she is a well trained Miller. She is a font of random trivia from the lore and stories she has discovered
History: She was born in the north. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Miller. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with her old friends.
Ideals: Logical. Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Miller
Voice: Russian accent
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 900 sp. A pair of silk slippers encrusted with tiny pearls. (140 gp). Solid gold idol (400 gp). 1 Thunderstones. 4 Tanglefoot bags.
Hogar Badger, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is smooth and relatively long. His amber eyes have a joyful gleam in them most of the time.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Energy wise he seems alert and responsive.
History: He was born in the south, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Gifted, Professionalism. Flaws: Ugly. Bonds: Immigrant. Occupation: Map Maker
Voice: Russian accent
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 7 (-2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
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Their contribution stands as a beacon of hope for all adventurers!