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NPC Generator

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Advanced [show]


Silent In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her orange fur has been sun bleached extensively. Her face is covered beneath a completely black helmet.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the west to a Server, Silent learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Server. She became a Server soon after.

Motivation: Expand her business; and to be a merchant again

Ideals: Joker. Flaws: Shy. Bonds: Job. Occupation: Server

Voice: Complex vocabulary, royal

Attributes [hide]

Silent In Woods, Female Tabaxi Monk 3
Medium (4'7") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)12 (+1) 15 (+2)16 (+3)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Alice Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is light but she possesses many green ritualistic tattoos. She wears a tight fitting violet shirt and pants. Her golden hair is styled in orderly dreadlocks. Her green eyes peer out from beneath her feathered violet hat.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. Energy wise she seems alert and responsive.

History: Sold as a small child to a necromancer, Alice was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to get laid; and she's attracted to the pc

Ideals: Professionalism. Bonds: Enemies, Mentor, Adventurer, Has a crush. Occupation: Body Guard

Voice: Whispers

Attributes [hide]

Alice Meliamne, Female Half-Elf Barbarian 4
Medium (5'2") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)14 (+2) 8 (-1)12 (+1)
Skills Arcana +4, Stealth +3
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 45000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anastrianna Horineth, Female Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She tends to wear a tan poncho over her likewise colored trousers and shirt. Beneath her clothing is a huge mess of scar tissue. Her hair is white, silky, and of moderate length. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She got away from her former life and has fallen to alcoholism.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Ideals: Entrepeneur. Flaws: Addict, Depressed. Bonds: Slave, Attractive. Occupation: Cartwright

Voice: Speaks like tongue is numb

Attributes [hide]

Anastrianna Horineth, Female Elf Aristocrat 3
Medium (4'9") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)12 (+1) 18 (+4)11 (+0)
Skills History +3, Intimidation +2
Senses Passive Perception 14
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Jade Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a skull on it. His fur is black and curly. He has several tiny opal earrings on each ear.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with finding treasure.

History: Jade was born with his mother's beautiful face. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Jade and his spouse have recently divorced.

Motivation: He's looking for his big break; and he uses money and sex appeal to get what he needs

Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Adventurer, Attractive. Occupation: Miller

Voice: Pronounces difficult words wrong

Attributes [hide]

Jade Paws, Male Tabaxi Cleric 1
Medium (5'4") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)15 (+2) 15 (+2)15 (+2)
Skills Persuasion +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs


Thomas Royston, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in earthy colors with a grey and violet handkerchief worn on his right side. His red hair is drawn into a tight pony tail with a cross scrunchie. His eyes are a pleasant gray.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Thomas grew up listening to his mother's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: He'd like to take his coworkers down a peg; and to share knowledge with the world

Ideals: Opinionated, Logical. Flaws: PTSD. Bonds: Adventurer, Job. Occupation: Fortune-teller

Voice: Dark and ominous

Attributes [hide]

Thomas Royston, Male Human Aristocrat 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)15 (+2) 13 (+1)12 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Auran, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp. Brown-green garnet (140 gp).


Social Check DCs

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