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Advanced [show]


Fragrant Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He wears a well pressed and immaculate suit (or dress). He wears a feathered hat to cover his moderate length yellow fur. His eyes are likewise yellow.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is frequently practicing swordplay.

History: He got into the Adventurer business at a young age. He moved out north to avoid the crime he committed. He's also a talented Engraver, but doesn't like to broadcast it.

Motivation: Wants to have a good time and be beloved; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist. Bonds: Military, Job, Criminal record, Rich. Occupation: Adventurer

Voice: Australian accent

Attributes [hide]

Fragrant Fang, Male Tabaxi Aristocrat 4
Medium (6'1") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)17 (+3) 12 (+1)11 (+0)
Skills History +5, Performance +2
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs


Heward Sherwood, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears clothing that is held on in multiple layers but all of it is in poor condition. His whole body is exceptionally muscular. He wears his blonde hair up. He wears large thick round spectacles.

Personality: He is fixated on the number 15. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a ruthless business man, a trait he acquired from his mother.

History: Heward was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Roofer they were divorced and he won custody of their son. He worked as a Mercenary, and he later adopted a second son.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Ideals: Entrepeneur. Flaws: Insane. Bonds: Poor, Immigrant, Family. Occupation: Mercenary

Voice: Stutters

Attributes [hide]

Heward Sherwood, Male Human Ranger 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Athletics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Auran, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 150 gp. 1 Banded mail.


Social Check DCs


Damakos Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with green colored cloaks and clothing, and sports empty pouches on his belt. His black hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Damakos enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To prove his worth to the world; and meet up once more with his childhood friend

Ideals: Persistence. Flaws: Hedonist, Impulsive. Bonds: Poor, Adventurer. Occupation: Actor

Voice: Stutters

Attributes [hide]

Damakos Enigma, Male Tiefling Expert 3
Medium (5'9") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)13 (+1) 15 (+2)15 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. White pearl (80 gp).


Social Check DCs


Donella Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She has a large tan mantle and cape that has been intricately interwoven into her violet robe. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Sporting a white mohawk this woman's hair draws a lot of attention. Her gray eyes lackadaisically let the world flow into them.

Personality: She is a Navigator first and foremost. She believes firmly that knowledge should be universal. A true patriot, Donella would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She worked as a nervous Navigator and found it very stressful. She's also a talented Tailor, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Bonds: Attractive, Job, Military, Slave. Occupation: Navigator

Voice: Soft and melodious

Attributes [hide]

Donella Horcusporcus, Female Gnome Commoner 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 400 sp. Citrine (70 gp). Red spinel (130 gp). 1 Half-Plate.


Social Check DCs


Efferil Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: This light-skinned male wears a tan feathered hat and tan clothes. He is tall, broad shouldered and powerfully built. His hair is long and brown with streaks of white, and is pulled back with small tan clips. His beard is white, braided, and well cared for. He has several tiny amethyst earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Efferil hails from a village terrorized by illithids. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is terrified, and will act out of fear; and he wants to meet his childhood hero

Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Rich, Enemies, Adventurer. Occupation: Servant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Efferil Ethanasath, Male Elf Paladin 1
Medium (5'3") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs

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