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NPC Generator

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Advanced [show]


Anne Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She wears red leather gloves, a red jacket, and tight pants. Her attire stands in sharp contrast to her halberd, which is beautifully polished and possesses an ornate carving of a rose on it. She keeps her long silver hair kept up in a rat tail. She is very pretty but has cold, dead eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: From birth she was tutored by a cruel and relentless mentor. When money was particularly tight she was walking through alleys when she overheard a Mason hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and she has a rivalry with the church that dominates her actions

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Mentor, Poor. Occupation: Mason

Voice: Sleepy voice

Attributes [hide]

Anne Goodearth, Female Halfling Barbarian 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 15 (+2)16 (+3)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp. Black velvet mask with numerous citrines (40 gp).


Social Check DCs


Drogo Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a green scarf, and carries flails. His moppish blonde hair is in a traditional bowl cut. His gray eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Marshal, who enjoyed hunting, Drogo was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Courier hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Secretive. Bonds: Nature, Poor. Occupation: Courier

Voice: Whispers

Attributes [hide]

Drogo Hayhurst, Male Human Warrior 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)18 (+4) 10 (+0)11 (+0)
Skills Arcana +6, Investigation +6
Senses Passive Perception 10
Languages Common, Ignan, Halfling, Sylvan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp.


Social Check DCs


Hamil Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears red trousers with tan and grey striped suspenders. He wears various colorful collared shirts. He has wavy blonde hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a Adventurer first and foremost. He believes firmly that knowledge should be universal. He is able to make almost anything out of random pieces of junk.

History: He was born in the south. His parents enrolled him in a Druid school at a young age so that he could practice his druidic talents. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and to be a mortician again

Ideals: Gifted. Flaws: Addict. Bonds: Poor, Job, Immigrant. Occupation: Adventurer

Voice: Old thin voice

Attributes [hide]

Hamil Stonebridge, Male Halfling Druid 1
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 140 gp. Pink pearl (120 gp).


Social Check DCs


Gorbundus Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a black costume with the symbols of death on his torso, and sports empty pouches on his belt. He keeps his brass crest in a pixie cut. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: Gorbundus wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He got into the Ruler business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Ruler. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his old friends; and he'd like to take his coworkers down a peg

Ideals: Disciplined. Bonds: Family, Job, Adventurer. Occupation: Ruler

Voice: Jittery and nervous

Attributes [hide]

Gorbundus Qyxpahrgh, Male Dragonborn Wizard 2
Medium (6'7") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)13 (+1) 12 (+1)15 (+2)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 240 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tippletoe Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: This woman has the majority of her body covered in plate, and sports empty pouches on her belt. Her hair is cut close to her head. Her green eyes dart from person to person to random spaces in the air.

Personality: She is a hateful person. She taunts others and blames them for her problems. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Religious, Rich. Occupation: Shoemaker

Voice: Boston accent

Attributes [hide]

Tippletoe Fabblestabble, Female Gnome Wizard 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)10 (+0) 16 (+3)18 (+4)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp.


Social Check DCs

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