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NPC Generator

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Advanced [show]


Tharivol Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is renowned for his bright tan suits and hats. His blonde hair is cut short. He wears a mask on his face.

Personality: He is calm most of the time but flees social interaction. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is content; and he has money and likes to spend it

Ideals: Athletic. Flaws: Shy, Hedonist, Secretive, Mundane. Bonds: Rich. Occupation: Bowyer

Voice: Switch between two voices

Attributes [hide]

Tharivol Ethanasath, Male Elf Sorcerer 2
Medium (5'5") Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 10 (+0)13 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 500 sp. Solid gold idol (200 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Five In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in earthy colors with a pastel and brown handkerchief worn on his left side and is in decent physical shape. He has wavy cinnamon fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: He is almost excessively polite to everyone, even when angry. Energy wise he seems alert and responsive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He's also a talented Mortician, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult.

Ideals: Professionalism. Flaws: Shy, Mundane. Bonds: Job. Occupation: Shepherd

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Five In Shadow, Male Tabaxi Monk 5
Medium (6'1") Tabaxi, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Agatha Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears rags and sports a simple walking cane. Her chestnut hair, when down, is lengthy. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not trust anyone and sleeps with one eye open.

History: Agatha was raised in a hard working conservative environment. A gifted student she started as a Courier, but she got bored and became a Bellfounder. She became a Bellfounder soon after.

Motivation: She's repulsed by the PC; and she'd like to take her coworkers down a peg

Ideals: Athletic. Flaws: Antagonistic, Insomniac. Bonds: Poor, Attractive, Job. Occupation: Bellfounder

Voice: Can't modulate volume

Attributes [hide]

Agatha Amakiir, Female Half-Elf Adept 1
Medium (4'10") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)12 (+1) 11 (+0)14 (+2)
Skills Insight +2, Investigation +3
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 110 gp.


Social Check DCs


Alex Clare, Male Human [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He is bristling with hidden weapons, mostly daggers and monstrous two handed axes. He has done his best to style his chestnut hair to look like a famous performer. His skin is flawless and his green eyes scan people very quickly.

Personality: He speaks before he thinks and is too direct. Animals are drawn to him, and he is able to talk to them.

History: He was born to loving parents in a slum to the north. He moved out west to avoid the crime he committed. He was granted necromantic powers by his dying brother.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Gifted. Flaws: Impulsive. Bonds: Criminal record, Attractive, Poor. Occupation: Spice Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Alex Clare, Male Human Fighter 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)14 (+2) 15 (+2)17 (+3)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 12
Languages Common, Draconic, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 3000 cp.


Social Check DCs


Elizabeth Barney, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She is wearing the road beaten gear of a warrior. Her head has been shaved. Her thin eyebrows rest above her beady amber eyes.

Personality: Elizabeth is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Elizabeth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Elizabeth. She used her abilities to trick people and travel the world for free.

Motivation: She is a bit of a kleptomaniac.

Ideals: Fighting, Extrovert, Justice. Flaws: Ugly. Bonds: Religious, Criminal record. Occupation: Blacksmith

Voice: Pirate accent

Attributes [hide]

Elizabeth Barney, Female Human Aristocrat 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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