Eridred Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears baggy grey pantaloons and a tan scarf. Her silver hair is slicked back into a classic pompadour. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: The child of western immigrants she idolized her mother. She moved out east to avoid the crime she committed. She moves from town to town, unable to find a place to settle.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture
Ideals: Justice. Flaws: Disease. Bonds: Poor, Criminal record, Immigrant. Occupation: Engraver
Voice: Jittery and nervous
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1 Half-Plate.
Ridaro Iranapha, Female Elf [Permalink]
Personal [hide]
Description: She wears dull blue sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortspear, just in case. She carries with her a set of shortspears, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her red hair is thinning but still full. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Ridaro was raised in a hard working conservative environment. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has worked as a Map Maker like her father before her.
Motivation: She is not mentally stable, and does not behave rationally; and expand her business
Ideals: Fighting, Philantrophist, Justice. Flaws: Insane. Bonds: Job. Occupation: Map Maker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 6 (-2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 40 pp. 3 Acid flasks.
Faral Amastacia, Female Half-Elf [Permalink]
Personal [hide]
Description: She is renowned for her bright violet dresses and hats, and carries shortspears. She wears her brown hair down. She wears crescent spectacles with a black brim.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She is a ruthless business woman, a trait she acquired from her mother.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She helped her mother out around the business and became quite the natural. She inherited the family business which she has now maintained for 13 years.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Fighting, Entrepeneur. Bonds: Attractive, Immigrant, Job. Occupation: Architect
Voice: Soft and melodious
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Just what you see.
Thervan Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'4", this man wears a blue cloak and cross-gartered red stockings. His red hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Energy wise he seems alert and responsive.
History: He served in the navy to pay for his family's outstanding loans. Thervan was born on a far southern forest where he grew up under the tutelage of his mother, an expert Bricklayer. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Passionate, Professionalism. Flaws: Insane. Bonds: Military, Immigrant. Occupation: Bricklayer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 30 pp. Coral (80 gp). White pearl (80 gp).
Gadreel Verity, Female Tiefling [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she wears a green cloak and cross-gartered grey stockings. Her dark red hair is lengthy and is close to two feet long. She wears a mask on her face.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She wants to meet her childhood hero; and wants to open a new tavern
Ideals: Passionate. Flaws: Disease. Bonds: Religious, Job, Adventurer. Occupation: Blacksmith
Voice: Whispers
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Aquan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 3 Tanglefoot bags. 3 Tanglefoot bags.
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