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NPC Generator

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Advanced [show]


Avice Bradly, Female Human [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She carries with her a set of shields, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She wears a colorful flower in her red hair. Her eyes are brown and she is always smoking a pipe.

Personality: She can speak with the recently deceased. A true patriot, Avice would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She has never given up on her music dream.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Fighting, Gifted, Artistic. Bonds: Attractive, Military. Occupation: Blacksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Avice Bradly, Female Human Wizard 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)13 (+1) 15 (+2)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 700 sp.


Social Check DCs


Tree Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: A 5'0" southern woman, she wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed dagger, just in case. She has moderate length gray fur. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gifted from a young age, Tree studied abroad. After coming to the age of reason, Tree took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She tends to her Cook job now, and dutifully fulfills any obligations she has.

Motivation: She feels kind of lost in life; and to be a architect again

Ideals: Gifted. Flaws: Insomniac, Depressed. Bonds: Enemies, Job. Occupation: Cook

Voice: Smooth and feminine

Attributes [hide]

Tree Of Stars, Female Tabaxi Aristocrat 2
Medium (5'0") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)13 (+1) 17 (+3)13 (+1)
Skills Intimidation +3, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 70 gp. 1 Half-Plate.


Social Check DCs


Nella Mori, Female Half-Orc [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a black suit, brown shirt, and tan tie. Her white hair is drawn into a tight pony tail with a rose scrunchie. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Her parents moved while she was still in utero so she is the first generation to be born here. There was a wharf not far from home where she often wandered off to fish. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Marry her brother to traveling adventurers; and a need for knowledge about a nearby landmark

Ideals: Logical. Bonds: Adventurer, Immigrant, Nature, Family. Occupation: Glassblower

Voice: pre-pubescent

Attributes [hide]

Nella Mori, Female Half-Orc Druid 2
Medium (6'3") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)8 (-1) 12 (+1)12 (+1)
Skills Arcana +1, Religion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 600 sp.


Social Check DCs


Pyra Blur, Female Tiefling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears an entirely black suit with tan socks and a vest with buckled shoes. Her white hair is greasy and uncared for. Her gold eyes dart from person to person.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born a particularly ugly child, much to the horror of her parents. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She used her abilities to travel the world and help people.

Motivation: A rival would like her out of the picture.

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Criminal record. Occupation: Barkeep

Voice: Draws out vowels

Attributes [hide]

Pyra Blur, Female Tiefling Druid 1
Medium (5'6") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)14 (+2) 15 (+2)16 (+3)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 12
Languages Common, Aquan, Goblin
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Oblar Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a red collared shirt and black pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He keeps his long golden hair kept up in a rat tail. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Sold as a small child to a necromancer, Oblar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Regain custody of his daughter; and balancing his hectic life and new blacksmith responsibilities is difficult

Ideals: Disciplined. Flaws: Hedonist. Bonds: Attractive, Mentor. Occupation: Blacksmith

Voice: Relaxed voice

Attributes [hide]

Oblar Swiftwhistle, Male Halfling Warrior 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)17 (+3) 8 (-1)12 (+1)
Skills Insight +1, Performance +3
Senses Passive Perception 9
Languages Common, Halfling, Orc, Terran, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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